William Marston, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a white coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: William was born in the north. At a young age he loved to build and create. Cursed with vampirism at a very young age, William has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels threatened by others.
Ideals: Persistence. Flaws: Disease, Fearful. Occupation: Cartwright
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Everard Darlington, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. His chestnut hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He comes from a rich northern family. He was taken from his home at a very young age. He now mingles about in high society.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Disciplined. Flaws: Forgetful. Bonds: Rich, Slave, Enemies. Occupation: Unemployed
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +5
Possessions: 100 pp.
Norman Denholm, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. He keeps his black hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in a small mountains village. His father was very strict, and drilled into him lessons on being the perfect gentleman. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Healer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 7 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp. Chrysoberyl (160 gp). Black pearl (1400 gp). Carnelian (50 gp).
Gomory Barlow, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He is physically well-built. His hair is chestnut and very short. His face is covered beneath a completely black helmet.
Personality: Gomory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of eastern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Artistic. Bonds: Attractive, Rich, Immigrant. Occupation: Merchant
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Azurite (10 gp).
Lewis Compton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a blonde handlebar mustache and slicked back blonde hair. He wears a mask on his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now mingles about in high society.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Joker, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Mayor
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 12 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
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