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Advanced [show]


Wymar Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a blonde handlebar mustache and slicked back blonde hair. He has gleaming, smiling amber eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a minor phobia of water and hates getting wet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is content; and to end his boredom

Ideals: Entrepeneur, Joker. Flaws: Fearful, Mundane. Occupation: Butcher

Voice: Old thin voice

Attributes [hide]

Wymar Ainsworth, Male Human Expert 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 13 (+1)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Anselm Ramsey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. His hair is short and auburn. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Revenge; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Adventurer, Enemies. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Ramsey, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 5 (-3)17 (+3) 8 (-1)11 (+0)
Skills Deception +2, History +5
Senses Passive Perception 9
Languages Common, Gnoll, Infernal, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bertram Hailey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. His red hair is braided into rings. His green eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Bertram was born with his mother's beautiful face. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Adventurer, Job. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Bertram Hailey, Male Human Barbarian 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 7 (-2)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Deep green spinel (50 gp). 1 Masterwork Musical instrument. 1 Healer’s kit.


Social Check DCs


Hugh Watson, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His auburn hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He also is a firm believer in the manly ideal.

History: Born in the north to a Detective, Hugh learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Detective.

Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Job, Attractive, Religious. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Hugh Watson, Male Human Druid 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 12 (+1)7 (-2)
Skills Persuasion +0, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Hubert Blyth, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a red cloak and cross-gartered blue stockings. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Hubert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born to a poor family in the city he treasured whatever gifts he got. Hubert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has never given up on his painting dream.

Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his old friends

Ideals: Impeccable, Artistic. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Hubert Blyth, Male Human Bard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)7 (-2) 11 (+0)13 (+1)
Skills Deception +3, History +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 pp. 7 Acid flasks. 7 Acid flasks.


Social Check DCs

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