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NPC Generator

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Advanced [show]


Manfred Kenley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. His head has been shaved. He has several tiny ruby earrings on each ear.

Personality: He is fixated on the number 86. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Insane, Addict, Antagonistic. Bonds: Rich. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Manfred Kenley, Male Human Adept 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)7 (-2) 11 (+0)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 15000 sp.


Social Check DCs


Richard Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow cloak and cross-gartered green stockings, and carries tridents. His golden hair is cut jaggedly and amateurishly. His amber eyes dart from person to person.

Personality: He acts crazy and hedonistic. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by brigands. Richard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: His religion dominates his actions.

Ideals: Fighting, Logical. Flaws: Hedonist. Bonds: Enemies, Religious. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Richard Livingstone, Male Human Sorcerer 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Gomory Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He very much looks the part of a Barber. He has wavy white hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Gomory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Job, Poor. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Gomory Spaulding, Male Human Monk 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)14 (+2) 8 (-1)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Draconic, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. Star rose quartz (80 gp).


Social Check DCs


Godfrey Wellington, Male Human [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright blue suits and hats, he is not a threatening figure. His white hair is greasy and uncared for. He has gleaming, smiling blue eyes.

Personality: Godfrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To protect his home; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Rich, Adventurer, Guardian. Occupation: Soapmaker

Voice: Strong lisp

Attributes [hide]

Godfrey Wellington, Male Human Aristocrat 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Trym Riley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a wide-brimmed hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Miner, but he was a colossal failure. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Bonds: Rich, Job, Immigrant, Military, Adventurer. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Trym Riley, Male Human Paladin 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)8 (-1) 11 (+0)15 (+2)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 pp.


Social Check DCs

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