Drogo Staurheim, Male Human [Permalink]
Personal [hide]
Description: He wears a black broad hat and black clothes. He carries with him a set of nunchakus, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is brown and curly. His face is scarred and worn.
Personality: He is a Herbalist first and foremost. He believes firmly that knowledge should be universal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He'd like to take his coworkers down a peg; and to be a apothecary again
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, Mentor, Guardian. Occupation: Herbalist
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 7 (-2) | 9 (-1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 700 sp.
Hunter Huxley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a grey shirt with thin tan vertical stripes and green pants, and is pretty ugly. His moppish red hair is in a traditional bowl cut. His fierce blue eyes like to dwell on things.
Personality: Hunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is skeptical of what others tell him and is slow to trust.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal music training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Ideals: Extrovert, Artistic. Flaws: Ugly, Shy, Mundane. Occupation: Detective
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: Aquamarine (700 gp). Sard (20 gp). Red-brown spinel (120 gp). Aquamarine (700 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Anselm Clifford, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears baggy violet pantaloons and a green scarf. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Anselm and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he feels threatened by others
Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Attractive, Military. Occupation: Tanner
Voice: Slurs words
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
Possessions: 500 gp. White opal (700 gp). Fiery yellow corundum (700 gp). Chrysoberyl (40 gp). Hematite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alex Sutherland, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man wears a black coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He has a long brown beard with little hanging trinkets. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is almost excessively polite to everyone, even when angry. He plays an instrument quite well.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has decided he is irredeemable; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Military, Poor. Occupation: Butcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: Malachite (8 gp). Tourmaline (110 gp). Coral (110 gp). Carnelian (80 gp).
Lance Cason, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears violet painted combat armor at almost all times. His hair is blonde and very short. His green eyes lackadaisically let the world flow into them.
Personality: He loves telling others what to do and how they should feel about things. He is obsessed with his god.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Opinionated. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Herbalist
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 47 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5
Possessions: 1100 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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