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NPC Generator

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Advanced [show]


Shane Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has wavy white hair. He wears crescent spectacles with a black brim.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a slaver, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He has never given up on his writing dream.

Motivation: Human compassion.

Ideals: Artistic. Flaws: Racist, Shy. Bonds: Mentor. Occupation: Barrister

Voice: Posh accent

Attributes [hide]

Shane Blankley, Male Human Monk 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Aldous Bradley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He prefers to wear flannel. He has a hunchback. He wears his hair in dreadlocks. His green eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. He also has developed a complete distrust of the Bounty Hunter profession.

History: Born to a Bounty Hunter, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Further expansion of business; and human compassion

Flaws: Ugly, Racist, Secretive. Bonds: Job, Poor. Occupation: Navigator

Voice: Speaks with back of mouth

Attributes [hide]

Aldous Bradley, Male Human Expert 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)12 (+1) 14 (+2)17 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Star ruby (900 gp). Banded agate (16 gp). Blue quartz (16 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Ralf Winthrop, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts. His black hair is cut short with large spiked bangs in the front. His eyes are a pleasant gray.

Personality: Ralf is depressed about a lot of things. He tends to be a nihilist. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sculptor arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ralf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Human compassion; and someone believes him a fraud

Ideals: Impeccable. Flaws: Depressed, Racist. Bonds: Rich, Enemies. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Ralf Winthrop, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 7 (-2)14 (+2) 7 (-2)14 (+2)
Skills Nature +5, Performance +5
Senses Passive Perception 8
Languages Common, Sylvan, Draconic
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp. Golden yellow topaz (1500 gp). Sardonyx (50 gp). Bloodstone (50 gp). Sard (50 gp).


Social Check DCs


Rolf Morley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple blue robe with black stripes complete with hood. He sports a flattop hair cut. His green eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Roofer, but doesn't like to broadcast it.

Motivation: He has a crush on the local Roofer; and he'd like to take his coworkers down a peg

Flaws: Shy. Bonds: Attractive, Military, Job, Has a crush. Occupation: Weaver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rolf Morley, Male Human Commoner 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)14 (+2) 8 (-1)8 (-1)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Druidic, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 20 pp.


Social Check DCs


Wymar Clifton, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey coat over a brown low-cut shirt, and a small hat upon his head. He is muscular with a powerful set of arms. His silver hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Wymar took refuge in the large cave and found the beat up axe and armor he uses now. He has since lost track of the people in his past.

Motivation: Human compassion; and his relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Fearful, Racist. Bonds: Nature, Family. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Wymar Clifton, Male Human Aristocrat 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)8 (-1) 10 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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