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NPC Generator

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Advanced [show]


John Gyula, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern man wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a long red beard, and similarly colored long hair. His eyes are violet and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. A true patriot, John would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a mountains tribe. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to work out more often; and to protect his home

Ideals: Athletic. Bonds: Poor, Guardian, Military, Nature. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

John Gyula, Male Human Paladin 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)11 (+0) 15 (+2)7 (-2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Tim Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dark leathers with embroidery. He has done his best to style his red hair to look like a famous performer. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A freak accident while working with his Mayor mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Artistic. Flaws: Mundane, Shy, Disease. Bonds: Attractive. Occupation: Hunter

Voice: Jittery and nervous

Attributes [hide]

Tim Wilberforce, Male Human Expert 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Solomon Davenport, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Knight uniform. His hair, while still mostly black, has prominent grey streaks. His eyes are amber and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a ruthless business man, a trait he acquired from his mother.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Solomon took refuge in the large cave and found the beat up greataxe and armor he uses now. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Shipwright again; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Job, Nature. Occupation: Knight

Voice: Old thin voice

Attributes [hide]

Solomon Davenport, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 17 (+3)14 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 20000 cp. Gold and topaz bottle stopper cork (300 gp). Gold music box (1000 gp). 1 Minor magic item.


Social Check DCs


Bertram Wallace, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears skinny pants and wears a yellow and red robe with the hood down, marred by teas. His red hair is braided into rings. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born at the edge of vast plains. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Farmer

Voice: Speaks with back of mouth

Attributes [hide]

Bertram Wallace, Male Human Ranger 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 8 (-1)10 (+0)
Skills History +4, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Wymar Kent, Male Human [Permalink]

Personal [hide]

Description: An older man who wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. His auburn hair is thinning but still full. His hazel eyes are passionate and lively.

Personality: He will rave to anyone who will listen. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Rich, Immigrant. Occupation: Mayor

Voice: Low and grunting

Attributes [hide]

Wymar Kent, Male Human Aristocrat 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1800 sp. 4 Thunderstones. 4 Holy water. 4 Alchemist’s fire.


Social Check DCs

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