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NPC Generator

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Advanced [show]


Cory Beitz, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears just a black suit. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His brown unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. The war was a terrible time for him, and Cory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and to be a servant again

Flaws: Disease, Cynical, Depressed. Bonds: Military, Job. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Cory Beitz, Male Human Monk 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 5 (-3)14 (+2) 15 (+2)8 (-1)
Skills Perception +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 30000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tim Digby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With a patchy auburn beard and wild auburn hair. His hazel eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. His parents enrolled him in a Ranger school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.

Motivation: To reunite with his old friends; and wants his loneliness to end

Ideals: Gifted. Flaws: Lazy. Bonds: Poor, Adventurer, Has a crush. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Tim Digby, Male Human Ranger 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Just what you see.


Social Check DCs


Adelard Blakeley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. He wears a broad hat to cover his moderate length brown hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: Stoic and calm, he prefers to meditate than take action. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Over the years he perfected his riding and shooting skills. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Ideals: Disciplined. Bonds: Attractive, Slave, Rich, Nature. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Adelard Blakeley, Male Human Warrior 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)13 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Robert Hailey, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is slicked back into a classic pompadour. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Spice Merchant business at a young age. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He struck the Spice Merchant job and began his own company from there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is unsatisfied with his job

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Hailey, Male Human Ranger 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp.


Social Check DCs


John Weston, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Dyer does. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a skull on it. His red hair is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a island tribe. He helped his mother out around the business and became quite the natural. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is unsatisfied with his job.

Ideals: Persistence. Flaws: Racist, Antagonistic. Bonds: Job, Nature. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

John Weston, Male Human Barbarian 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp.


Social Check DCs

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