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Advanced [show]


Tim Landon, Male Human [Permalink]

Personal [hide]

Description: He wears a blue coat over a grey low-cut shirt, and a Stetson hat upon his head, and carries bastard swords. He has a long red beard with little hanging trinkets. His brown eyes peer out from beneath his Stetson blue hat.

Personality: He likes to make people angry or surprised. He plays an instrument quite well.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He moved from fad to fad and when he turned 15 he discovered writing. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Artistic. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Guard

Voice: Boston accent

Attributes [hide]

Tim Landon, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. Banded agate (4 gp). Amber (100 gp). Rhodochrosite (4 gp).


Social Check DCs


Balimaar Lindsey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a blue Stetson hat and blue clothes. His hair is chestnut and curly. His eyes are a pleasant amber.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also is a firm believer in the manly ideal.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and to find somewhere to settle down

Flaws: Antagonistic, Impulsive, Disease, Mundane. Bonds: Military. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Balimaar Lindsey, Male Human Bard 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Bertram Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He is physically well-built. He wears his chestnut hair up. He has a dull look in his amber eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the east. He worked as a nervous Sellsword and found it very stressful. He has worked as a Sellsword like his father before him.

Motivation: To reunite with his old friends.

Ideals: Optimist. Bonds: Adventurer, Immigrant, Job. Occupation: Sellsword

Voice: American accent

Attributes [hide]

Bertram Trowbridge, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)17 (+3) 15 (+2)8 (-1)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Elven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 43000 sp. Lapis lazuli (4 gp). Tourmaline (80 gp). Deep green spinel (80 gp).


Social Check DCs


Percival Clifton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is heavily combed to the right. His ears are large.

Personality: He is overprotective of those who hire his services. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Rich, Guardian, Religious. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Percival Clifton, Male Human Adept 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 15 (+2)17 (+3)
Skills Medicine +4, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Diggory Moreno, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a grey vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair and beard is wavy and long. His brown eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with a lost civilization.

History: Sold as a small child to a brothel owner, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with vampirism at a very young age, Diggory has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Adventurer, Mentor. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Diggory Moreno, Male Human Monk 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)14 (+2) 5 (-3)11 (+0)
Skills Investigation +4, Medicine -1
Senses Passive Perception 7
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs

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