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Advanced [show]


Trym Halsey, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears a tan armored body suit, with a simple yellow line shooting up and back down. He keeps his black hair in a flapper bob. His amber unseeing eyes seem to look past you.

Personality: He is mildly Human supremacist, though he does not identify as such. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 10th year, his parents were killed by a gnolls raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge

Flaws: Disease, Racist. Bonds: Enemies, Poor. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Trym Halsey, Male Human Adept 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)9 (-1) 15 (+2)11 (+0)
Skills Arcana +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: Freshwater pearl (10 gp). Tiger eye turquoise (10 gp). Citrine (60 gp). Black pearl (1400 gp). Malachite (10 gp).


Social Check DCs


Clerebold Shelby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears red cloth garments or leather armor. He keeps his silver hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Clerebold was raised in a hard working conservative environment. Through the years after Clerebold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Clerebold's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Banker for hire.

Motivation: Wants his loneliness to end; and balancing his hectic life and new banker responsibilities is difficult

Ideals: Passionate, Logical. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Clerebold Shelby, Male Human Cleric 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 12000 sp. Jasper (40 gp). Eye agate (15 gp). Jasper (40 gp). 1 Minor magic item.


Social Check DCs


Robert Sydney, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in grey turtlenecks beneath a tan coat with yellow slacks. He has a small bristly mustache and wavy golden hair. His hazel eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Energy wise he seems alert and responsive.

History: He was raised in a plains tribe. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable, Professionalism. Flaws: Insane, Fearful. Bonds: Nature. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Robert Sydney, Male Human Fighter 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)17 (+3) 12 (+1)13 (+1)
Skills Intimidation +4, Religion +6
Senses Passive Perception 11
Languages Common, Giant, Dwarven, Auran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Clerebold Langdon, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a brown armored body suit, with a simple grey line shooting up and back down. He has no hair. His eyes are likewise green.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is an amazing painter.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His druidic abilities were realized during a raid on his village. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Clerebold Langdon, Male Human Druid 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)16 (+3) 17 (+3)14 (+2)
Skills Athletics +5, Medicine +6
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven, Draconic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: Alexandrite (1500 gp). Emerald (1100 gp). Azurite (9 gp). Tiger eye turquoise (9 gp). 1 Minor magic item.


Social Check DCs


Norman Rodney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears grey trousers with tan and yellow striped suspenders. He wears various colorful collared shirts. His golden hair is unkempt and raggedy. His hazel eyes peer out from beneath his small grey hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Sailor business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Sailor. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Tanner again; and wants to open a new tavern

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Norman Rodney, Male Human Warlock 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)9 (-1) 10 (+0)15 (+2)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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