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NPC Generator

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Advanced [show]


Miles Riley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his falchion. He sports a long brown beard, and similarly colored long hair. His blue eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Miles was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Athletic, Impeccable. Bonds: Attractive, Job. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Miles Riley, Male Human Aristocrat 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)16 (+3) 9 (-1)5 (-3)
Skills Deception +0, History +6
Senses Passive Perception 9
Languages Common, Giant, Goblin, Gnome
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 500 gp. Rose (70 gp).


Social Check DCs


Alex Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. His hair is short and red. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Ugly, Selfish, Insane. Bonds: Job, Family. Occupation: Layabout

Voice: Switch between two voices

Attributes [hide]

Alex Kinsley, Male Human Adept 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)12 (+1) 11 (+0)16 (+3)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 2 Smokesticks.


Social Check DCs


Ernest Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He is portly but not overly obese. His hair is greying and his face has many wrinkles. He has several tiny amber earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Ernest hails from a village terrorized by dire rats. When Ernest reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Rich, Enemies, Military. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

Ernest Hadleigh, Male Human Adept 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 6 (-2)15 (+2) 16 (+3)10 (+0)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Ignan, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 400 gp.


Social Check DCs


Norman Milton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. He wears a Stetson hat to hide his balding. He has gray eyes and a red hat with a brown feather.

Personality: Norman is depressed about a lot of things. He tends to be a nihilist. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Norman was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Norman's father didn't care for him much, and the feeling was mutual. He was granted divine powers by his dying sister.

Motivation: He is wracked by social anxiety; and to get a good night's sleep

Ideals: Athletic, Gifted. Flaws: Depressed, Insomniac, Antagonistic, Fearful. Occupation: Stableman

Voice: Cold and demanding tone

Attributes [hide]

Norman Milton, Male Human Wizard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 90 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Wymar Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is greasy and uncared for. He has a tattooed face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with finding treasure.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Wymar was left his father's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer, Military. Occupation: Guard

Voice: High pitched and raspy

Attributes [hide]

Wymar Copeland, Male Human Commoner 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Terran, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 17000 sp. Golden yellow topaz (400 gp). Aquamarine (400 gp). Hematite (7 gp).


Social Check DCs

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