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NPC Generator

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Advanced [show]


Trey Ansley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light grey in addition to tight pants, and a wedding ring on his right hand. He has styled his silver hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Human supremacist, though he does not identify as such. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trey was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He struck the Architect job and began his own company from there.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Insane, Racist. Bonds: In love, Family, Job. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Trey Ansley, Male Human Commoner 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Robert Chester, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears many layers of old clothing at all times. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a ruthless business man, a trait he acquired from his father.

History: Robert lived on a farm with his father, near the main road leading to a nearby town. Robert was born on a far western mountains where he grew up under the tutelage of his father, an expert Bellfounder. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the west.

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Robert Chester, Male Human Commoner 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 10 (+0)17 (+3) 11 (+0)15 (+2)
Skills Medicine +3, Religion +6
Senses Passive Perception 10
Languages Common, Infernal, Goblin, Sylvan
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Shelby, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He wears a feathered hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses divination through singing.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Insane. Bonds: Military. Occupation: Painter

Voice: Gruff and masculine

Attributes [hide]

Percival Shelby, Male Human Cleric 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)13 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp.


Social Check DCs


Godfrey Wallace, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. He has done his best to style his black hair to look like a famous performer. His amber eyes are passionate and lively.

Personality: He is very quiet and rarely speaks above a whisper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born at the edge of vast plains. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of brigands; and someone believes him a fraud

Ideals: Fighting. Flaws: Shy, Forgetful. Bonds: Immigrant, Nature, Enemies. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Godfrey Wallace, Male Human Ranger 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)7 (-2) 13 (+1)7 (-2)
Skills History +0, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1600 sp.


Social Check DCs


William Halsey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear brown pants and tee shirts. His red hair is cut short with large spiked bangs in the front. His eyes are violet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the south, but his parents moved at a very young age to the east. When William reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: Wishes to resurrect an old love; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Optimist. Bonds: Immigrant, In love, Military. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

William Halsey, Male Human Cleric 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 16 (+3)17 (+3) 11 (+0)12 (+1)
Skills Athletics +1
Senses Passive Perception 10
Languages Common, Giant, Ignan, Goblin
Attacks Melee +1 / 2d8-2, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 7000 sp. Freshwater pearl (13 gp). Violet garnet (1100 gp).


Social Check DCs

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