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NPC Generator

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Advanced [show]


Hugh Fawcett, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a large red jacket. He wears his hair in dreadlocks. This amber eyed westerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Beggar and found it very stressful. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy.

Ideals: Athletic, Philantrophist. Bonds: Family, Rich, Job. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

Hugh Fawcett, Male Human Bard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)8 (-1) 6 (-2)11 (+0)
Skills Deception +2, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Tim Oakley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a tan vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His tied-back hair is blonde. He has a dull look in his brown eyes.

Personality: He likes to make people angry or surprised. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Antagonistic, Disease. Bonds: Slave. Occupation: Barkeep

Voice: Rolls R's

Attributes [hide]

Tim Oakley, Male Human Sorcerer 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)13 (+1) 7 (-2)19 (+4)
Skills Athletics +2, Religion +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 300 gp.


Social Check DCs


Justin Westcott, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. His small hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. He has been a successful dealer in antiques buying low and selling high.

Motivation: To share knowledge with the world; and retire the richest man in the west

Ideals: Justice, Logical, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Justin Westcott, Male Human Monk 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)17 (+3) 12 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Draconic, Dwarven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Adelard Hale, Male Human [Permalink]

Personal [hide]

Description: A 6'2" southern man, he wears tight fitting clothing which further accentuates his frame. He has moderate length golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Adelard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better trade route.

Motivation: Wishes to resurrect an old love; and he's looking for his big break

Flaws: Insomniac, Impulsive. Bonds: Attractive, Poor, Adventurer, In love. Occupation: Carpenter

Voice: Slow speaker

Attributes [hide]

Adelard Hale, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 4 (-3)7 (-2)
Skills Perception -1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20000 cp. Deep blue spinel (800 gp). Golden yellow topaz (800 gp). Blue quartz (16 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alex Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair has been sun bleached extensively. His eyes are gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He misses his home and complains about the freezing weather, even in summer.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of gnolls; and he desires power and/or immortality

Ideals: Optimist, Gifted. Bonds: Immigrant, Adventurer, Enemies. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Alex Blakeley, Male Human Rogue 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)15 (+2) 8 (-1)14 (+2)
Skills Deception +5, History +5
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 200 gp. Azurite (10 gp). Iolite (60 gp). Coral (150 gp).


Social Check DCs

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