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NPC Generator

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Advanced [show]


Randal Gyula, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in brown turtlenecks beneath a pastel coat with black slacks. His head has been shaved. His eyes are green and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: When he was but 5 years old his parents immigrated from the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He's also a talented Cook, but doesn't like to broadcast it.

Motivation: To be a Cook again; and wants to open a new tavern

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Layabout

Voice: Old thin voice

Attributes [hide]

Randal Gyula, Male Human Expert 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 18 (+4)13 (+1) 15 (+2)10 (+0)
Skills History +3, Performance +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Roland Allerton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear yellow pants and tee shirts. His hair is always cut to a buzz. His blue unseeing eyes seem to look past you.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Performer and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Performer

Voice: Italian accent

Attributes [hide]

Roland Allerton, Male Human Expert 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Investigation +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Guy Ogden, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Dyer, and he perpetually has his dagger ready. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As long as the job gets done he does not care how it got done.

History: Guy was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Dyer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels kind of lost in life; and to share knowledge with the world

Ideals: Fighting, Professionalism, Logical. Flaws: Depressed. Bonds: Job. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Guy Ogden, Male Human Bard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)14 (+2) 14 (+2)7 (-2)
Skills Investigation +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1 Masterwork Artisan’s tools. 1 Masterwork Artisan’s tools. 1 Silk rope.


Social Check DCs


Peter Garfield, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large grey jacket. His white hair is lengthy. He has a dull look in his gray eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Peter hails from a village terrorized by giants. He was taken as a slave by a traveling circus and forced to perform When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and many giants want him driven away

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Family, Enemies, Slave. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Peter Garfield, Male Human Adept 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 7 (-2)15 (+2) 14 (+2)13 (+1)
Skills Performance +4, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 3000 sp.


Social Check DCs


Everard Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear flannel. His golden hair is drawn into a tight pony tail with a dagger scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Depressed, Antagonistic. Bonds: Mentor. Occupation: Dilettante

Voice: Scottish accent

Attributes [hide]

Everard Hastings, Male Human Wizard 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)11 (+0) 16 (+3)3 (-4)
Skills Arcana +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 600 gp. Embroidered and bejeweled glove (1000 gp). Gold and topaz bottle stopper cork (800 gp). Jeweled anklet (1000 gp). Fire opal pendant on a fine gold chain (2000 gp).


Social Check DCs

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