Roger Clinton, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is generally shirtless and showing off his tattooed chest. His skin is also unnaturally pale. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Armorer like his mother before him.
Motivation: To clean up the streets; and he is unsatisfied with his job
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Rich, Job, Guardian. Occupation: Armorer
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 57 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: Silver pearl (130 gp). Emerald (1600 gp). Hematite (7 gp).
John Barclay, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Carpenter. He is physically well-built. His moppish brown hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A powerful necromancer made him what he is. He was an athlete and attended two major summer competitions. He never won. He became a Carpenter soon after.
Motivation: He is unsatisfied with his job.
Ideals: Athletic. Bonds: Job, Nature, Religious, Mentor. Occupation: Carpenter
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Reynard Leighton, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely black suit with brown socks and a vest with buckled shoes. He is portly but not overly obese. His hair is auburn and curly. He wears an eyepatch.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Reynard hails from a village terrorized by illithids. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother; and his relatives are trying to arrange a marriage
Flaws: Ugly, Depressed. Bonds: Family, Enemies, Immigrant. Occupation: Bellfounder
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 53 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 19 (+4) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp.
Charles Marston, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He is dressed in an above average manner. He keeps his long golden hair kept up in a rat tail. He has gleaming, smiling green eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is a logical person and will generally grow upset if things defy logic and science.
History: He got into the Stableman business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Stableman. He has achieved small success as a Stableman.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Job. Occupation: Stableman
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Draconic, Halfling, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
William Ridley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. He is an epitome of beauty. He has moderate length blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is a great chef.
History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Many goblins want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Enemies, Military. Occupation: Apothecary
Voice: Whispers
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 9000 cp. 1 Masterwork studded leather. 1 Half-Plate.
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