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Advanced [show]


Miles Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears a wide-brimmed hat to cover his moderate length brown hair. His fierce blue eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Sculptor. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in a small island village. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He's also a talented Knight, but doesn't like to broadcast it.

Motivation: He is compelled to act according to his religious beliefs; and he has passion for adventuring and risk

Ideals: Artistic. Bonds: Job, Nature, Adventurer, Religious. Occupation: Sculptor

Voice: Scandinavian accent

Attributes [hide]

Miles Hallewell, Male Human Sorcerer 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)9 (-1) 9 (-1)15 (+2)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40 pp.


Social Check DCs


Gunter Digby, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail, he is not a threatening figure. His golden hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: Overbrimming with self-confidence, Gunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, Gunter studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a Adventurer soon after.

Motivation: He feels the way he acts is they only way to get by in the world; and further expansion of business

Ideals: Impeccable, Gifted. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Adventurer

Voice: Scratchy, weak

Attributes [hide]

Gunter Digby, Male Human Warlock 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 20 pp. Blue quartz (14 gp). Hematite (14 gp).


Social Check DCs


Percival Fidget, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a faded coat and loose pants complete with top hat. He has no hair. He has gleaming, smiling amber eyes.

Personality: He snorts whenever he laughs or is feeling confident. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. His childhood dream was to be a Cartwright, but he was a colossal failure. He has dedicated himself to building a better trade route.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Professionalism, Optimist. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Percival Fidget, Male Human Druid 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 15 (+2)16 (+3)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 17000 cp. A pair of silk slippers encrusted with tiny pearls. (130 gp). Brass mug with jade inlays (400 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Lance Holton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered black stockings. He is portly but not overly obese. He wears his chestnut hair up. He has several tiny amethyst earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Mercenary and found it very stressful. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and retire the richest man in the east

Ideals: Artistic, Entrepeneur. Bonds: Rich, Job, Military. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Lance Holton, Male Human Commoner 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)9 (-1) 10 (+0)16 (+3)
Skills Investigation +1, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Darkwood Shield. 1 Masterwork Heavy wooden shield. 1 Breastplate.


Social Check DCs


Trey Camden, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a white collared shirt and brown pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has a very tight haircut. He has gray eyes and a white hat with a brown feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. While studying, he fell in love. They married and had a daughter. He left for the east, certain he would find work there.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and regain custody of his daughter

Ideals: Gifted. Flaws: Selfish. Bonds: Immigrant, In love, Family. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Trey Camden, Male Human Ranger 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 7 (-2)16 (+3)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Peridot (20 gp). Malachite (12 gp). Eye agate (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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