Norman Langdon, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'2" and is wearing a long, grey cloak. His moppish auburn hair is in a traditional bowl cut. He is baby faced.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Norman was raised in a hard working conservative environment. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To clean up the streets; and he has passion for adventuring and risk
Flaws: Antagonistic, Fearful. Bonds: Job, Adventurer, Guardian. Occupation: Engraver
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Adelard Axton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an entirely grey suit with green socks and a vest with buckled shoes. He keeps his long black hair kept up in a rat tail. His blue eyes peer out from beneath his Stetson grey hat.
Personality: He exudes charisma. He is a tour de force of persuasion. He takes great joy in being the best Layabout in town.
History: He was born to loving parents in a slum to the north. There was a wharf not far from home where he often wandered off to fish. He was granted divine powers by his dying sister.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Bonds: Poor, Attractive, Job, Nature. Occupation: Layabout
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. A miniature golden chest with tiny emeralds lining the top (120 gp). Silver chalice with lapis lazuli gems (120 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).
Clerebold Clapham, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears very tight pants and wife beaters, though occasionally he sports a red coat, and a wedding ring on his right hand. He keeps his chestnut hair in a flapper bob. His gray unseeing eyes seem to look past you.
Personality: Clerebold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A powerful wizard made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has never given up on his singing dream.
Motivation: Wishes to resurrect an old love.
Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: In love, Mentor. Occupation: Painter
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Balimaar Badger, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear grey clothing when he does not wear armor. His chestnut hair is singed and shortened. He wears a mask on his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a minor phobia of water and hates getting wet.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.
Motivation: Wants to work out more often; and he is terrified, and will act out of fear
Ideals: Athletic, Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Military. Occupation: Farmer
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 2 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 6 (-2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2800 sp.
Kyle Alby, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dark leathers with embroidery. His blonde hair is drawn into a tight pony tail with a skull scrunchie. He has gleaming, smiling gray eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He pushes his goals aggressively. He is also a coward if confronted.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his sister before him, after school he went straight into learning to become a Fisher. He ran away from his former home and has been making his living as a Fisher for the past few years.
Motivation: He feels threatened by others.
Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Slave, Job. Occupation: Fisher
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. Banded agate (8 gp). 1 Full Plate. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
