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Advanced [show]


Cory Kensley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a fancy green suit. His chestnut hair is cut jaggedly and amateurishly. He has a dull look in his brown eyes.

Personality: He speaks before he thinks and is too direct. He has all his life been fascinated with painting.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He is unsatisfied with his job; and to be a detective again

Ideals: Artistic, Fighting, Philantrophist. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Healer

Voice: Squeaky

Attributes [hide]

Cory Kensley, Male Human Monk 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Kody Fidget, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His brown hair is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Immigrant, Religious. Occupation: Seamstress

Voice: Rolls R's

Attributes [hide]

Kody Fidget, Male Human Wizard 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 17 (+3)16 (+3) 13 (+1)9 (-1)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Elven
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 12000 sp. Moss agate (13 gp). Iolite (50 gp). Eye agate (13 gp).


Social Check DCs


Theodoric Graham, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a violet and brown robe with the hood down. He is portly but not overly obese. He keeps his blonde hair in a pixie cut. His thin eyebrows rest above his beady blue eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Flattery will make him almost putty in your hands.

History: He was born several months after his father was called into army service. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a roofer and was forced into it by his family

Flaws: Ugly, Emotional, Selfish. Bonds: Military, Family. Occupation: Roofer

Voice: Complex vocabulary, royal

Attributes [hide]

Theodoric Graham, Male Human Warlock 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 13 (+1)8 (-1)
Skills Athletics +4, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Trollope, Male Human [Permalink]

Personal [hide]

Description: This man wears a pastel shirt with thin green vertical stripes and blue pants. He has a penchant for wearing a ring with an oversized opal on his left hand. His silver hair is thinning but still full. This violet eyed southerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in a small island village. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Rich, Nature, Religious. Occupation: Gardener

Voice: Smoker's lung

Attributes [hide]

Roger Trollope, Male Human Ranger 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 sp. Hematite (8 gp).


Social Check DCs


Geoffrey Denholm, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. He carries with him a set of pickaxes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His red hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in pickaxe use. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against goblins.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy. Bonds: Mentor, Enemies. Occupation: Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Geoffrey Denholm, Male Human Warlock 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100000 cp. Chrysoberyl (140 gp). Bloodstone (30 gp). Violet garnet (1300 gp). Tiger eye turquoise (13 gp).


Social Check DCs

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