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Advanced [show]


Randal Roscoe, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He very much looks the part of a Interpreter. He keeps his red hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He likes to make people angry or surprised. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Painter, who enjoyed hunting, Randal was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: Sabotage a competitor; and to be a painter again

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Randal Roscoe, Male Human Warlock 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 13 (+1)18 (+4)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 17000 cp. Brown-green garnet (140 gp). Moss agate (9 gp). Pink pearl (140 gp). 1 Minor magic item.


Social Check DCs


Adam Burton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. He has wavy chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with his god.

History: He was born several months after his father was called into army service. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Bonds: Attractive, Religious, Military, Rich. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Adam Burton, Male Human Commoner 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)10 (+0) 16 (+3)7 (-2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 40000 cp. Rhodochrosite (10 gp). Citrine (40 gp). Obsidian (10 gp). 1 Minor magic item.


Social Check DCs


Cory Tenley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears skinny pants and wears a blue and yellow robe with the hood down, and his gloved hand is found clutching a ceremonial dagger. His white hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Cory was born the youngest of three triplets. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To prove his worth to the world; and regain custody of his son

Ideals: Passionate. Flaws: Secretive, Impulsive. Bonds: Family, Nature. Occupation: Armorer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cory Tenley, Male Human Expert 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)7 (-2) 9 (-1)17 (+3)
Skills Nature +0, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 70 pp. Red-brown spinel (60 gp). Star rose quartz (60 gp). Peridot (60 gp). 1 Minor magic item.


Social Check DCs


Alex Enfield, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses like a well dressed Soapmaker does. His auburn hair is lengthy. His hazel eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Soapmaker business at a young age. A gifted student he started as a Stableman, but he got bored and became a Soapmaker. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Cynical, Shy. Bonds: Job, Adventurer. Occupation: Soapmaker

Voice: Boston accent

Attributes [hide]

Alex Enfield, Male Human Warrior 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gerald Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear white clothing when he does not wear armor. His black hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He believes the world needs to unite to get rid of giants once and for all.

History: Gerald hails from a village terrorized by giants. His mother took him hunting and taught him how to get in the mind of other creatures. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and to protect his home

Ideals: Athletic, Joker. Bonds: Enemies, Nature, Family, Guardian. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Jacobs, Male Human Aristocrat 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)9 (-1) 9 (-1)13 (+1)
Skills History +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp. Emerald (1000 gp). Sardonyx (40 gp). Golden yellow topaz (700 gp). 1 Healer’s kit. 1 Good lock.


Social Check DCs

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