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NPC Generator

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Advanced [show]


Kyle Tickle, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He wears a broad hat to hide his balding. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the west. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Shy. Bonds: Attractive, Rich, Immigrant, Job. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Kyle Tickle, Male Human Commoner 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 3 Alchemist’s fire. 4 Thunderstones. 7 Acid flasks.


Social Check DCs


Hugh Garrick, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears light armors faded through time and improper care. His long white hair is drawn into a two foot long braid. His ears are large.

Personality: He is a hateful person. He taunts others and blames them for his problems. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Hugh lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Hugh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hugh's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Flaws: Ugly, Antagonistic, Disease. Bonds: Family. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Hugh Garrick, Male Human Rogue 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Odo Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He is portly but not overly obese. His brown hair is matted, messy, and big. He wears a mask on his face.

Personality: Odo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Extrovert, Artistic, Justice. Flaws: Ugly, Impulsive, Fearful. Occupation: Slave Trader

Voice: Old thin voice

Attributes [hide]

Odo Hallewell, Male Human Bard 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 58 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 1100 gp.


Social Check DCs


Don Royston, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black shirt with thin tan vertical stripes and black pants. His hair is greying and his face has many wrinkles. His violet eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.

History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Rich. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Don Royston, Male Human Warrior 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)16 (+3) 12 (+1)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Shane Bradly, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear black tank tops with brown pants. His hair is short and auburn. His skin is flawless and his green eyes scan people very quickly.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast mountains. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often

Ideals: Athletic. Flaws: Terse, Selfish. Bonds: Attractive, Nature. Occupation: Barber

Voice: Can't modulate volume

Attributes [hide]

Shane Bradly, Male Human Barbarian 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)8 (-1) 11 (+0)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp. 1 Everburning torch. 2 Acid flasks. 2 Smokesticks.


Social Check DCs

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