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Advanced [show]


Guy Soames, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Apothecary. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His fierce gray eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. He never wears the same outfit twice, unless he absolutely has to.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Bowyer, but he got bored and became a Apothecary. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Bowyer again; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Apothecary

Voice: Mousy voice

Attributes [hide]

Guy Soames, Male Human Monk 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)9 (-1) 13 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1 Masterwork Musical instrument.


Social Check DCs


Cory Clare, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears black leather gloves, a black jacket, and tight pants. His right hand appears badly burned and disfigured. His blonde hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: Cory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not trust anyone and sleeps with one eye open.

History: Cory was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and to reunite with his absent mother

Ideals: Extrovert. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Detective

Voice: Stutters

Attributes [hide]

Cory Clare, Male Human Wizard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 600 gp. Emerald (700 gp). Golden pearl (70 gp). 1 Minor magic item.


Social Check DCs


Dustin Axton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is dressed in earthy colors with a black and green handkerchief worn on his right side. He has a hunchback. His silver hair is kept up in a ponytail inside a small hat. His otherwise smooth face is marked with small tiny scars.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents enrolled him in a Monk school at a young age so that he could practice his arcane talents. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Detective; and his spouse's relatives view him with great suspicion

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Religious, Has a crush, Family. Occupation: Architect

Voice: Soothing and warm

Attributes [hide]

Dustin Axton, Male Human Monk 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)18 (+4) 13 (+1)3 (-4)
Skills Animal Handling +3, Nature +6
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Dwarven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Gilbert Winthrop, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man prefers to wear red pants and tee shirts. His red hair is greasy and uncared for. He has gray eyes.

Personality: Gilbert wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Blacksmith mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Meet up once more with his childhood friend; and wants to work out more often

Ideals: Athletic, Disciplined, Professionalism. Flaws: Ugly, Disease. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Gilbert Winthrop, Male Human Druid 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)18 (+4) 9 (-1)17 (+3)
Skills Medicine +1, Stealth +3
Senses Passive Perception 9
Languages Common, Draconic, Orc, Gnome, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Arnold Livingstone, Male Human [Permalink]

Personal [hide]

Description: A 6'1" western man, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a long blonde beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He is irascible and easily irritated. A true patriot, Arnold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic, Disease. Bonds: Attractive, Military, Family. Occupation: Performer

Voice: Speaks in third person

Attributes [hide]

Arnold Livingstone, Male Human Commoner 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)7 (-2) 10 (+0)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Coral (100 gp). Smoky quartz (80 gp). Deep blue spinel (1000 gp). Fiery yellow corundum (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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