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NPC Generator

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Advanced [show]


Arnold Kitchur, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears pastel cloth garments or leather armor. He has white hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Crown-heir father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants a kiss; and he has passion for adventuring and risk

Flaws: Addict, Antagonistic, Shy, Disease. Bonds: Immigrant. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Arnold Kitchur, Male Human Warrior 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Jet (60 gp). Chalcedony (50 gp). 3 Acid flasks. 2 Thunderstones. 3 Antitoxin. 4 Tanglefoot bags.


Social Check DCs


Peter Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Painter

Voice: Low and grunting

Attributes [hide]

Peter Snowdon, Male Human Ranger 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 14 (+2)17 (+3)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Frederick Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. His head has been shaved. His eyes are brown and beady.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Mercenary, his mother struggled to pay the bills. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Logical. Flaws: Ugly, Shy, Fearful. Bonds: Poor. Occupation: Healer

Voice: Boston accent

Attributes [hide]

Frederick Jacobs, Male Human Sorcerer 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Ignan, Auran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 3000 sp.


Social Check DCs


Ralf Hackney, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born blind and as such lacked many opportunities for work. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Flaws: Disease. Bonds: Immigrant, Guardian, Adventurer, Family. Occupation: Laborer

Voice: Italian accent

Attributes [hide]

Ralf Hackney, Male Human Expert 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)17 (+3) 13 (+1)10 (+0)
Skills Intimidation +3, Religion +6
Senses Passive Perception 11
Languages Common, Orc, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Colton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a grey suit, green shirt, and black tie. His auburn hair is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their son. He worked as a Ploughman, and he later adopted a second son.

Motivation: Further expansion of business; and to unite with his brother

Ideals: Philantrophist, Joker. Bonds: Rich, Family, Job. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Odo Colton, Male Human Adept 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. Obsidian (13 gp).


Social Check DCs

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