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NPC Generator

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Advanced [show]


Diggory Davenport, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears skinny pants and wears a tan and grey robe with the hood down. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Adept school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor. Occupation: Junk Dealer

Voice: High pitched and raspy

Attributes [hide]

Diggory Davenport, Male Human Adept 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 11 (+0)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp.


Social Check DCs


Arnold Alton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue collared shirt and yellow pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His white hair is kept up in a ponytail inside a deerstalker hat. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a goblins raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Arnold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He feels threatened by others.

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Religious, Enemies. Occupation: Brewer

Voice: Thin and wheezing

Attributes [hide]

Arnold Alton, Male Human Wizard 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)4 (-3) 16 (+3)11 (+0)
Skills Insight +5, Nature -1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Alex Hampton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally well dressed albeit a few years behind the times. His hair is always cut to a buzz. His hazel eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the west. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Impulsive. Bonds: Attractive, Nature, Immigrant, Adventurer. Occupation: Unemployed

Voice: Smoker's lung

Attributes [hide]

Alex Hampton, Male Human Druid 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)11 (+0) 16 (+3)10 (+0)
Skills Acrobatics +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 60 pp. Rock crystal (70 gp). Azurite (11 gp). Black pearl (800 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Bentham, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His skin is fair and his fingers are delicate and long. He has white hair. His fierce gray eyes like to dwell on things.

Personality: He will rave to anyone who will listen. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Percival has worked very hard to control his curse. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Insane, Disease. Bonds: Attractive, In love. Occupation: Servant

Voice: Timid voice

Attributes [hide]

Percival Bentham, Male Human Cleric 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)9 (-1) 16 (+3)16 (+3)
Skills Arcana +2, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 800 gp. Alexandrite (600 gp). Blue sapphire (700 gp).


Social Check DCs


Clerebold Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green cloak and cross-gartered white stockings. His tied-back hair is white. His ears are large.

Personality: Clerebold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Animals are drawn to him, and he is able to talk to them.

History: His father raised him in a mountain cabin. His first spouse was a Herbalist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his daughter; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Nature, Family. Occupation: Assassin

Voice: Scottish accent

Attributes [hide]

Clerebold Spaulding, Male Human Druid 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)17 (+3) 17 (+3)16 (+3)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Celestial, Halfling, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 400 gp.


Social Check DCs

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