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NPC Generator

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Advanced [show]


Solomon Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is long and auburn with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He receives visions of the future at random moments

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To be a Body Guard again; and many giants want him driven away

Ideals: Gifted, Justice. Bonds: Job, Immigrant, Enemies. Occupation: Ploughman

Voice: Russian accent

Attributes [hide]

Solomon Marlowe, Male Human Aristocrat 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Tenley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His silver hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Guard.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Fearful. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Guard

Voice: Cold and demanding tone

Attributes [hide]

Gilbert Tenley, Male Human Druid 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 4 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 7 (-2)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. Alexandrite (300 gp). Coral (160 gp). Alexandrite (300 gp).


Social Check DCs


Ralf Roscoe, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, white cloak, and a wedding ring on his right hand. His silver hair is knotted and matted. His fierce hazel eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Ralf is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Ralf was born the youngest of three triplets. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has achieved small success as a Seamstress.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Entrepeneur. Bonds: In love, Job, Family. Occupation: Seamstress

Voice: Dark and ominous

Attributes [hide]

Ralf Roscoe, Male Human Cleric 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 7 (-2)8 (-1)
Skills Acrobatics +5, Survival +1
Senses Passive Perception 8
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Kelsey, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He carries a battered glaive and tarnished crossbow as well. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Trey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the north to a Ploughman, Trey learned a great deal about his father's area of expertise. He worked as a nervous Ploughman and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends; and expand his business

Ideals: Fighting. Flaws: Hedonist, Insane. Bonds: Job, Adventurer. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Trey Kelsey, Male Human Bard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)9 (-1) 9 (-1)12 (+1)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Adelard Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a moderate pudge and is not very fit. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise blue.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Adelard was raised in a hard working conservative environment. A gifted student he started as a Mortician, but he got bored and became a Courier. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their son. He worked as a Courier, and he later adopted a second son.

Motivation: Wants to open a new tavern; and wants to raise his children well

Ideals: Optimist. Bonds: Slave, Job, Family. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

Adelard Pickering, Male Human Monk 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills Intimidation +1, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 70 pp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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