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Advanced [show]


Hunter Dumph, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His whole body is exceptionally muscular. He keeps his auburn hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Hunter was born on a far western mountains where he grew up under the tutelage of his mother, an expert Navigator. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the west; and he has comitted a past crime that haunts him to this day

Ideals: Entrepeneur, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Navigator

Voice: pre-pubescent

Attributes [hide]

Hunter Dumph, Male Human Monk 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 11000 cp. 1 Half-Plate.


Social Check DCs


Adelard Westcott, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a green cloak and cross-gartered blue stockings. He has a hunchback. He keeps his auburn hair in a pixie cut. He has a dull look in his violet eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Adelard was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Adelard took refuge in the ruined castle and found the beat up flail and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Adelard Westcott, Male Human Adept 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 15 (+2)9 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1 Spyglass. 1 Disguise kit. 1 Small steel mirror. 1 Superior lock.


Social Check DCs


Lance Tattersall, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses in grey turtlenecks beneath a brown coat with green slacks. His head has been shaved. His eyes are likewise gray.

Personality: Always inclined to offer people food he seems plenty friendly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Job. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Lance Tattersall, Male Human Druid 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)7 (-2) 6 (-2)14 (+2)
Skills Acrobatics +3, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Gerald Thornton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Sage uniform. His black hair is heavily combed to the right. He is very pretty but has cold, dead eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gerald was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic. Flaws: Insane. Bonds: Job, Attractive. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Gerald Thornton, Male Human Warlock 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)8 (-1) 14 (+2)17 (+3)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Solomon Rayden, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. His golden hair is heavily combed to the left. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not trust anyone and sleeps with one eye open.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 6 years.

Motivation: Wants to open a new tavern; and he is greedy

Flaws: Addict, Secretive, Insomniac. Bonds: Attractive, Rich, Job. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Solomon Rayden, Male Human Expert 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)14 (+2) 8 (-1)13 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Auran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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