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Advanced [show]


Gilbert Wallace, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His small hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves telling others what to do and how they should feel about things. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. In his 14th year, his parents were killed by a gnolls raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gilbert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and he wants revenge against gnolls

Ideals: Opinionated, Artistic. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Shipwright

Voice: High pitched, excited

Attributes [hide]

Gilbert Wallace, Male Human Expert 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 7 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)11 (+0) 13 (+1)15 (+2)
Skills Athletics +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He has a large black mantle and cape that has been intricately interwoven into his blue robe. His white hair is still thick. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He also is a firm believer in the manly ideal.

History: Dean hails from a village terrorized by giants. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by giants. Dean was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Flaws: Shy, Impulsive, Depressed. Bonds: Enemies, Rich. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Dean Wentworth, Male Human Commoner 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)9 (-1) 11 (+0)11 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. 2 Alchemist’s fire. 1 Antitoxin.


Social Check DCs


Charles Moreno, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents. He is muscular with a powerful set of arms. His brown hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To prove his worth to the world; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Attractive, Adventurer. Occupation: Ploughman

Voice: Draws out vowels

Attributes [hide]

Charles Moreno, Male Human Paladin 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Adam Marlee, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a green and yellow handkerchief worn on his right side. His hair, while still mostly white, has prominent grey streaks. His thin eyebrows rest above his beady hazel eyes.

Personality: Overbrimming with self-confidence, Adam isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Beggar, who enjoyed hunting, Adam was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Athletic. Flaws: Ugly, Secretive. Bonds: Nature, Adventurer. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Adam Marlee, Male Human Ranger 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills History +4, Stealth +1
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs


Solomon Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. His hair is red and curly. This violet eyed northerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born at the edge of vast plains. A gifted student he started as a Blacksmith, but he got bored and became a Scribe. He was granted druidic powers by his dying sister.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Joker, Gifted. Bonds: Nature, Job, Rich. Occupation: Scribe

Voice: Dark and ominous

Attributes [hide]

Solomon Woods, Male Human Barbarian 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)9 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 100 gp. Sard (60 gp). Coral (120 gp). 1 Minor magic item.


Social Check DCs

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