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NPC Generator

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Advanced [show]


Alex Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears just a pastel suit. He has done his best to style his white hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and he seems to be bored by most things

Ideals: Athletic, Gifted, Entrepeneur. Flaws: Selfish, Mundane. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Alex Clinton, Male Human Monk 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 17000 cp. 1 Everburning torch.


Social Check DCs


Anthony Charlton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a very tight haircut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in the north to a Courier, Anthony learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He struck the Courier job and began his own company from there.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Anthony Charlton, Male Human Aristocrat 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)11 (+0) 16 (+3)11 (+0)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Fire opal (400 gp).


Social Check DCs


Odo Hale, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is chestnut, silky, and of moderate length. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a Layabout, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and many illithids want him driven away

Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Poor, Attractive. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Odo Hale, Male Human Wizard 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)12 (+1) 11 (+0)15 (+2)
Skills Nature +4, Stealth +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: Blue star sapphire (1500 gp). 1 Minor magic item.


Social Check DCs


Tim Southey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears a red costume with the symbols of magic on his torso, and his gloved hand is found clutching a glaive. His hair is white and curly. His eyes are likewise amber. His teeth are white and perfect.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the north. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: Wants to work out more often.

Ideals: Philantrophist, Athletic. Flaws: Depressed. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tim Southey, Male Human Commoner 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)15 (+2) 15 (+2)18 (+4)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Ignan, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


William Myerscough, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army

Flaws: Shy, Secretive. Bonds: Attractive, Military, Religious. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

William Myerscough, Male Human Ranger 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)8 (-1) 17 (+3)12 (+1)
Skills Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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