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NPC Generator

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Advanced [show]


Godfrey Carlisle, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a long, blue cloak. He has shaved his head bald. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Godfrey was born in the west. At a young age he loved to build and create. A gifted student he started as a Shipwright, but he got bored and became a Miner. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To be a Shipwright again.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Religious, Job. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Godfrey Carlisle, Male Human Cleric 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)11 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 42000 sp.


Social Check DCs


Gomory Richie, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light brown in addition to tight pants. He keeps his black hair in a pixie cut. He has several tiny opal earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Secretive. Bonds: Immigrant, Rich, Religious, Enemies. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Gomory Richie, Male Human Sorcerer 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)11 (+0) 13 (+1)17 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. Jade (140 gp).


Social Check DCs


Lance Richie, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Guard does. He has a slight overbite and is overall scrawny. He wears a colorful flower in his red hair. He wears large thick round spectacles.

Personality: He is fixated on the number 50. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He enjoys reading and quiet.

History: He was born at the edge of vast forest. Like his mother and his brother before him, after school he went straight into learning to become a Guard. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Logical. Flaws: Insane. Bonds: Job, Attractive, Nature. Occupation: Guard

Voice: French accent

Attributes [hide]

Lance Richie, Male Human Monk 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)15 (+2) 11 (+0)9 (-1)
Skills Insight +3, Nature +5
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1000 sp. Hematite (15 gp). Alexandrite (1100 gp). Malachite (15 gp). 1 Minor magic item.


Social Check DCs


Adam Compton, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He carries a battered nunchaku and tarnished glaive as well. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Adam took refuge in the ruined castle and found the beat up glaive and armor he uses now. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Bonds: Job, Religious, Nature. Occupation: Cook

Voice: Breathy voice

Attributes [hide]

Adam Compton, Male Human Paladin 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)9 (-1) 9 (-1)16 (+3)
Skills Medicine +1, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Balimaar Blythe, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing a long, tan, dusty cloak. Beneath his clothing is a huge mess of scar tissue. His golden hair is long and unkept. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Slave, Rich, In love. Occupation: Slave Trader

Voice: Timid voice

Attributes [hide]

Balimaar Blythe, Male Human Ranger 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)15 (+2) 18 (+4)17 (+3)
Skills Deception +6, Perception +7
Senses Passive Perception 17
Languages Common, Terran, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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