Rolf Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His hair is silver and curly. His face is scarred and worn.
Personality: He is almost excessively polite to everyone, even when angry. He receives visions of the future at random moments
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying brother.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Bellfounder
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Lewis Southey, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and is dressed in an above average manner. His left leg appears badly burned and disfigured. He has wavy chestnut hair. His fierce gray eyes like to dwell on things.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Lewis grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's attracted to the PC; and he wants to get laid
Flaws: Emotional. Bonds: Attractive, Has a crush, Adventurer. Occupation: Herbalist
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 44 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Solomon Wordsworth, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'5" and is wearing a long, green, dusty cloak. He has dyed his greying silver hair a little too much giving a sharp silver color. He has a dull look in his green eyes.
Personality: He dislikes all the random violence that takes place in the south. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the south to a Healer, Solomon learned a great deal about his mother's area of expertise. A freak accident while working with his Painter mother left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is unsatisfied with his job; and wants to work out more often
Ideals: Pacifist, Athletic. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Healer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 29 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1000 gp. Obsidian (6 gp). Tourmaline (140 gp). Golden yellow topaz (1000 gp). Jade (140 gp). Moonstone (50 gp). Chrysoberyl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frederick Wellington, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he is dressed in earthy colors with a pastel and black handkerchief worn on his left side. His white hair is greasy and uncared for. His eyes are gray and beady.
Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A powerful slaver made him what he is. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Frederick took refuge in the ruined castle and found the beat up dagger and armor he uses now. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life; and he is unsatisfied with his job
Flaws: Ugly, Depressed. Bonds: Job, Enemies, Mentor, Nature. Occupation: Fisher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 14000 cp.
Gilbert Camden, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. He sports a long black beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: Confrontational and typically high on some drug or another. He is able to make almost anything out of random pieces of junk.
History: He was raised in a island tribe. His divine abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Bowyer.
Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult.
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Nature, Job. Occupation: Bowyer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Malachite (13 gp). Deep blue spinel (1100 gp). 1 Minor magic item.
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