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NPC Generator

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Advanced [show]


Aldous Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears blue painted combat armor at almost all times. His golden hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Aldous embodies much of what other species detest in the Humans. He also is a firm believer in the manly ideal.

History: He got into the Fletcher business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: To be a Barber again.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Aldous Birkenhead, Male Human Commoner 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)16 (+3) 10 (+0)8 (-1)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 10
Languages Common, Terran, Celestial, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Banded agate (7 gp). Tourmaline (130 gp). Chalcedony (80 gp). Rock crystal (80 gp). 1 Hourglass. 1 Disguise kit. 1 Healer’s kit. 1 Healer’s kit.


Social Check DCs


Gilbert Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His skin is fair and his fingers are delicate and long. He wears a wide-brimmed hat to hide his balding. He has a dull look in his brown eyes.

Personality: Gilbert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Ideals: Extrovert, Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Military. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Gilbert Melancon, Male Human Cleric 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)14 (+2) 9 (-1)12 (+1)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Goblin, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Chad Cromwell, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears silk and lounges about seductively. His hair is blonde and very short. His eyes are brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born at the edge of vast mountains. His father took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, In love, Nature. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

Chad Cromwell, Male Human Monk 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Jet (60 gp). Lapis lazuli (16 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Clerebold Clifford, Male Human [Permalink]

Personal [hide]

Description: This northern man wears brown painted combat armor at almost all times. His clothes are grease stained in places. He wears his silver hair up in a very large beehive style do. He wears a mask on his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the north. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and he has passion for adventuring and risk

Ideals: Passionate. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Tanner

Voice: Speaks with squeezed throat

Attributes [hide]

Clerebold Clifford, Male Human Warrior 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)6 (-2) 13 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. Chrysoberyl (120 gp). Deep blue spinel (1200 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is almost excessively polite to everyone, even when angry. He also hits on women, regardless of circumstances.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Geoffrey was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Has a crush, Religious. Occupation: Stylist

Voice: High pitched, excited

Attributes [hide]

Geoffrey Kimberly, Male Human Ranger 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Acrobatics +6, Animal Handling +4
Senses Passive Perception 11
Languages Common, Giant, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Iolite (70 gp). Violet garnet (600 gp). Hematite (4 gp). Malachite (4 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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