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NPC Generator

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Advanced [show]


Kody Cromwell, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and dresses in grey turtlenecks beneath a violet coat with grey slacks. His hair is black and very short. His eyes are brown.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Carter.

Motivation: Wants a kiss; and he is greedy

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job, Has a crush. Occupation: Carter

Voice: Soft and melodious

Attributes [hide]

Kody Cromwell, Male Human Expert 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Nature +5, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 2000 sp. Hematite (15 gp). Lapis lazuli (15 gp). Red-brown spinel (50 gp).


Social Check DCs


Cory Yeardley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely brown suit with red socks and a vest with buckled shoes. He sports a flattop hair cut. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. He left for the west, certain he would find work there.

Motivation: To reunite with his absent father; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Sculptor

Voice: Complex vocabulary, royal

Attributes [hide]

Cory Yeardley, Male Human Commoner 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)12 (+1) 16 (+3)10 (+0)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Carnelian (60 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Alex Digby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He exudes charisma. He is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Joker, Justice. Flaws: Insane. Bonds: Attractive, Rich, Has a crush. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Alex Digby, Male Human Barbarian 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 8 (-1)9 (-1)
Skills Animal Handling +1, Performance +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp. Red spinel (100 gp).


Social Check DCs


Patrick Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in red turtlenecks beneath a black coat with brown slacks. His long red hair reaches down to his waist. His eyes are gray and catlike.

Personality: Calm and collected, he is a well trained Marshal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Patrick grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Marshal job and began his own company from there.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and a strong sense of loyalty to human people

Ideals: Optimist. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Patrick Stansfield, Male Human Rogue 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 18 (+4)14 (+2) 18 (+4)12 (+1)
Skills History +4
Senses Passive Perception 14
Languages Common, Sylvan, Giant
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: Sard (60 gp).


Social Check DCs


Dustin Paxton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. He has done his best to style his black hair to look like a famous performer. He wears a mask on his face.

Personality: Dustin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has all his life been fascinated with writing.

History: Born to a pair of adventurers, Dustin grew up listening to his father's many stories. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and he's looking for his big break

Ideals: Fighting, Extrovert, Artistic. Bonds: Adventurer, Family. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Dustin Paxton, Male Human Rogue 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs

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