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Advanced [show]


Robert Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a faded coat and loose pants complete with deerstalker hat. He has done his best to style his black hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great joy in being the best Detective in town.

History: He was raised in a island tribe. He dropped out of school before completing his studies. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Robert Wordsworth, Male Human Monk 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)9 (-1) 14 (+2)14 (+2)
Skills Athletics +5, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +4

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Hornsby, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man has a large brown mantle and cape that has been intricately interwoven into his white robe. He wears a wide-brimmed hat to cover his moderate length auburn hair. His violet eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants revenge against giants; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker, Persistence. Bonds: Poor, Adventurer, Enemies. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Drogo Hornsby, Male Human Monk 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Deception +5, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp.


Social Check DCs


Rolf Tenley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His black hair is still thick. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their daughter. He worked as a Baker, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a baker and was forced into it by his family

Flaws: Addict, Antagonistic, Ugly. Bonds: Family, Military. Occupation: Baker

Voice: Uses lots of figures of speech

Attributes [hide]

Rolf Tenley, Male Human Warlock 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)12 (+1) 14 (+2)14 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 800 gp.


Social Check DCs


Justin Melancon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears bulky yellow painted plate armor. He has done his best to style his chestnut hair to look like a famous performer. He has several tiny topaz earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his sister before him, after school he went straight into learning to become a Adventurer. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and expand his business

Flaws: Ugly. Bonds: Rich, Job, Religious, Adventurer. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Justin Melancon, Male Human Aristocrat 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 17 (+3)10 (+0)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Eye agate (5 gp).


Social Check DCs


Manfred Graeme, Male Human [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He has blonde hair. He has several tiny amber earrings on each ear.

Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His parents moved while he was still in utero so he is the first generation to be born here. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Mortician, and he later adopted a second son.

Motivation: Regain custody of his son; and doesn't want to be a mortician and was forced into it by his family

Flaws: Antagonistic. Bonds: Rich, Family, Immigrant. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Manfred Graeme, Male Human Cleric 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)15 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, History +4
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp. Alexandrite (700 gp).


Social Check DCs

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