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Advanced [show]


Clerebold Kenley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and is typically in his Farmer uniform. His left leg appears badly burned and disfigured. His hair is silver, silky, and of moderate length. His eyes are a pleasant blue.

Personality: He speaks before he thinks and is too direct. He has a habit of throwing himself into exceedingly dangerous situations.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.

Motivation: He is unsatisfied with his job; and to be a barrister again

Flaws: Impulsive. Bonds: Job, Attractive, Rich. Occupation: Farmer

Voice: Scandinavian accent

Attributes [hide]

Clerebold Kenley, Male Human Ranger 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Frederick Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is braided into rings. His eyes are likewise gray. His teeth are white and perfect.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in a small desert village. His father took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist. Bonds: Poor, Attractive, Slave, Nature. Occupation: Gardener

Voice: Hissing voice

Attributes [hide]

Frederick Sherwood, Male Human Sorcerer 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 8 (-1)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 4000 sp. Red spinel (90 gp). Deep green spinel (90 gp). Azurite (7 gp). Tourmaline (90 gp).


Social Check DCs


Solomon Addington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. His hair is greying and his face has many wrinkles. His skin is flawless and his brown eyes scan people very quickly.

Personality: While he acts the brute, he is far gentler than he would appear. He also hits on women, regardless of circumstances.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Fighting. Bonds: Attractive, Has a crush, Rich, Adventurer. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Solomon Addington, Male Human Rogue 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)12 (+1) 16 (+3)11 (+0)
Skills Performance +3, Religion +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Norman Shelly, Male Human [Permalink]

Personal [hide]

Description: This southern man is well dressed, constantly wearing a tan suit, brown shirt, and pastel tie. His clothes are grease stained in places. His hair is long and red with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His violet eyes peer out from beneath his small tan hat.

Personality: Prone to second guessing himself, he comes off as nervous. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south his family was never financially stable. Cursed with a spirit at a very young age, Norman has worked very hard to control his curse. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Flaws: Shy, Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Barkeep

Voice: Loud with bravado

Attributes [hide]

Norman Shelly, Male Human Adept 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)12 (+1) 8 (-1)9 (-1)
Skills Perception +1, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Gomory Vance, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. His brown hair is knotted and matted. His green eyes are slightly larger than normal.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He feeds upon the attention of others.

History: He got into the Performer business at a young age. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Gomory Vance, Male Human Cleric 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Insight +5, Performance +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp.


Social Check DCs

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