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NPC Generator

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Advanced [show]


Chad Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat, and carries scimitars. He has no hair. His brown eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Fighting. Flaws: Ugly, Selfish, Secretive. Bonds: Mentor. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Chad Dudley, Male Human Expert 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)11 (+0) 7 (-2)15 (+2)
Skills Acrobatics +6, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +0

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs


Charles Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his chestnut hair up. He has a tattooed face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his painting dream.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Disease. Bonds: Attractive, Religious, Poor. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Carlton, Male Human Monk 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 9 (-1)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nicholas Oakley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a green tunic with grey highlights, and long green pants that bunch up around his shoes. He has a long golden beard with little hanging trinkets. His ears are large.

Personality: He speaks before he thinks and is too direct. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical, Impeccable. Flaws: Ugly, Impulsive. Bonds: Enemies, Poor. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Nicholas Oakley, Male Human Monk 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)6 (-2) 12 (+1)15 (+2)
Skills Athletics +3, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Roland Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His red hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He takes great joy in being the best Unemployed in town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Unemployed like his father before him.

Motivation: To protect his home; and to be a beggar again

Flaws: Ugly, Mundane. Bonds: Job, Rich, Guardian. Occupation: Unemployed

Voice: Eastern European accent

Attributes [hide]

Roland Shipley, Male Human Rogue 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)12 (+1) 9 (-1)12 (+1)
Skills Investigation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Raymond Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He wears his red hair down. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is overprotective of those who hire his services. He also has developed a complete distrust of the Jeweler profession.

History: Born to a pair of adventurers, Raymond grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he is unsatisfied with his job

Bonds: Attractive, Guardian, Job, Adventurer, Mentor. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Raymond Thorpe, Male Human Rogue 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)16 (+3) 10 (+0)17 (+3)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 10
Languages Common, Aquan, Druidic, Giant
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 44000 sp.


Social Check DCs

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