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NPC Generator

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Advanced [show]


Alexandre Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a green suit, tan shirt, and pastel tie. His white hair is kept up in a ponytail inside a broad hat. His eyes are likewise gray. His teeth are white and perfect.

Personality: This man loves writing and to teach people writing more than just about anything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is terrified, and will act out of fear

Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Armorer

Voice: Speaks with squeezed throat

Attributes [hide]

Alexandre Barlow, Male Human Rogue 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 18 (+4)7 (-2) 15 (+2)13 (+1)
Skills Investigation +1, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 2000 sp. Amethyst (120 gp). Carnelian (50 gp). Deep blue spinel (600 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a faded coat and loose pants complete with deerstalker hat. He wears a colorful flower in his silver hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful wizard made him what he is. He helped his father out around the business and became quite the natural. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: To prove his worth to the world.

Flaws: Impulsive. Bonds: Attractive, Enemies, Mentor, Job. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Miles Hadleigh, Male Human Warlock 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 17 (+3)12 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 30 pp. Eye agate (4 gp). Star rose quartz (20 gp). Azurite (4 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Watson, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a red cloak and cross-gartered tan stockings. His hair is cut close to his head. His eyes are a pleasant gray.

Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.

History: Sold as a small child to a brothel owner, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Gardener like his mother before him.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Philantrophist. Flaws: Shy. Bonds: Mentor, Job, Military. Occupation: Gardener

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aldous Watson, Male Human Barbarian 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. Deep green spinel (140 gp). Blue quartz (4 gp). Red garnet (140 gp).


Social Check DCs


Odo Branson, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. He wears a small hat to cover his moderate length black hair. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Odo was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is searching for what he claims is his rightful reward.

Motivation: To clean up the streets; and to protect his home

Ideals: Gifted. Bonds: Attractive, Adventurer, Poor, Guardian. Occupation: Spy

Voice: Smoker's lung

Attributes [hide]

Odo Branson, Male Human Barbarian 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 8 (-1)16 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Chrysoberyl (60 gp). Rose (50 gp). Amethyst (60 gp). 1 Breastplate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Norman Lancaster, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and usually wears his grey robe and has his shortbow always slung over his shoulder. His right leg appears badly burned and disfigured. He wears a colorful flower in his silver hair. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. He is a font of random trivia from the lore and stories he has discovered

History: Born to a Laborer, his father struggled to pay the bills. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To settle down with his crush; and to share knowledge with the world

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Norman Lancaster, Male Human Commoner 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Zircon (60 gp). Alexandrite (900 gp). Malachite (14 gp).


Social Check DCs

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