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NPC Generator

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Advanced [show]


Patrick Camden, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His eyes are gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He feeds upon the attention of others.

History: Born in the east to a Armorer, Patrick learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. In the meantime he has taken over work as a Armorer and occasionally as a mercenary.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.

Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Armorer

Voice: Soothing and warm

Attributes [hide]

Patrick Camden, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 3 Tanglefoot bags. 1 Thunderstones. 1 Holy water.


Social Check DCs


William Mori, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally well dressed albeit a few years behind the times. His blonde hair is slicked back into a classic pompadour. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: William wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... As long as the job gets done he does not care how it got done.

History: William was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Professionalism. Flaws: Addict. Bonds: Attractive. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

William Mori, Male Human Wizard 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 17 (+3)9 (-1)
Skills History +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Abyssal, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 70 pp.


Social Check DCs


Reynard Bentley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has dyed his greying black hair a little too much giving a sharp black color. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Reynard took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: He is content; and to find somewhere to settle down

Ideals: Gifted. Flaws: Depressed, Mundane. Bonds: Job, Rich. Occupation: Tanner

Voice: Speaks with a cold

Attributes [hide]

Reynard Bentley, Male Human Monk 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Religion +4, Sleight of Hand -1
Senses Passive Perception 10
Languages Common, Sylvan, Giant
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: Just what you see.


Social Check DCs


Everard Dalton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He wears his silver hair up in a very large beehive style do. His eyes are brown and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a great chef.

History: The child of a Soapmaker, who enjoyed hunting, Everard was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he loathes his own lifestyle

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Nature, Adventurer. Occupation: Carter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Everard Dalton, Male Human Cleric 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)15 (+2) 17 (+3)11 (+0)
Skills Perception +6, Stealth +3
Senses Passive Perception 13
Languages Common, Auran, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 600 gp. Solid gold idol (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Kyle Langley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a pastel armored body suit, with a simple black line shooting up and back down. His blonde hair is styled in orderly dreadlocks. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Kyle is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well.

Ideals: Fighting. Flaws: Disease. Bonds: Family, Rich. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kyle Langley, Male Human Rogue 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)12 (+1) 18 (+4)9 (-1)
Skills Arcana +3, Survival +6
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs

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