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NPC Generator

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Advanced [show]


Frederick Rayden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears baggy white pantaloons and a black scarf. His broad hat is riddled with cuts and holes. He has a dull look in his violet eyes.

Personality: Frederick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his singing dream.

Motivation: He is terrified, and will act out of fear.

Ideals: Extrovert, Artistic. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Frederick Rayden, Male Human Druid 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)12 (+1) 18 (+4)8 (-1)
Skills Insight +6, Survival +6
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 400 gp. Moss agate (10 gp).


Social Check DCs


Gilbert Darby, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. He wears a feathered hat to cover his moderate length red hair. He has gray eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He does not trust anyone and sleeps with one eye open.

History: He was born in the west, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Flaws: Insomniac. Bonds: Immigrant, Job, Enemies. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Gilbert Darby, Male Human Aristocrat 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 10 (+0)17 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: 400 gp. Jasper (80 gp). 1 Minor magic item.


Social Check DCs


Thomas Barclay, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear white clothing when he does not wear armor. His red hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Thomas was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is not mentally stable, and does not behave rationally; and he loathes his own lifestyle

Flaws: Insane, Antagonistic, Secretive, Depressed. Bonds: Job. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Thomas Barclay, Male Human Cleric 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 18 (+4)14 (+2)
Skills Insight +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 100 pp.


Social Check DCs


Theobald England, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely red suit with tan socks and a vest with buckled shoes, he is not a threatening figure. His auburn hair is thinning but still full. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Abrasive and pushy, he has a hard time making friends. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Theobald studied abroad. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and he's looking for his big break

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Theobald England, Male Human Bard 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. Fire opal (1200 gp). White pearl (100 gp).


Social Check DCs


Solomon Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His hair, while still mostly auburn, has prominent grey streaks. His gray unseeing eyes seem to look past you.

Personality: Solomon wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Bookbinder, but he got bored and became a Glassblower. He now owns his own business.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined, Professionalism, Fighting. Flaws: Disease. Bonds: Job. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Solomon Van Es, Male Human Commoner 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 800 gp. Hematite (6 gp). Carnelian (40 gp).


Social Check DCs

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