Peter Richie, Male Human [Permalink]
Personal [hide]
Description: Standing 6'2", this man wears an entirely green suit with blue socks and a vest with buckled shoes. His golden hair is still thick. His eyes, though not visible through his cowl, are gray.
Personality: He is fixated on the number 84. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Further expansion of business; and he's repulsed by the pc
Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Attractive, Job. Occupation: Mercenary
Voice: Australian accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 55 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Celestial
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 20000 cp. Golden yellow topaz (1000 gp). Lapis lazuli (15 gp).
Cory Wentworth, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is well dressed, constantly wearing a red suit, violet shirt, and grey tie. His long red hair reaches down to his waist. His eyes, though not visible through his cowl, are amber.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often; and to unite with his brother
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Spy
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp. Blue sapphire (500 gp). Lapis lazuli (9 gp). 8 Acid flasks. 8 Acid flasks. 4 Thunderstones.
Shane Graeme, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a grey costume with the symbols of strength on his torso. His whole body is exceptionally muscular. His blonde hair is smooth and relatively long. He has gleaming, smiling hazel eyes.
Personality: Always inclined to offer people food he seems plenty friendly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shane is combative with any and all who dare try his patience in the slightest.
History: He was born in the south, but his parents moved at a very young age to the east. His parents enrolled him in a Warlock school at a young age so that he could practice his psionic talents. He now spends his time doing works of charity.
Motivation: To share knowledge with the world.
Ideals: Philantrophist, Justice, Gifted, Logical. Bonds: Immigrant. Occupation: Actor
Voice: Squeaky
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 6000 cp.
Hubert Wellington, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His fierce brown eyes like to dwell on things.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He works hard and plays hard.
History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a soldier and died while he was still young. Hubert was left his mother's suit of armor and trained in its use and care. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Find a way to reverse the transformation of his sister.
Flaws: Shy, Hedonist. Bonds: Poor, Military. Occupation: Barrister
Voice: Irish accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Amethyst (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anthony Hadley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he sports pastel clothing, slightly heavier than average wear, and is pretty ugly. His blonde hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: While he acts the brute, he is far gentler than he would appear. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Anthony was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 2400 sp. 1 Bullseye lantern.
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