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John Branson, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. He keeps his brown hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 8 years old his parents immigrated from the west. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young John began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants revenge against giants; and someone believes him a fraud

Ideals: Passionate, Entrepeneur. Flaws: Forgetful. Bonds: Immigrant, Enemies. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

John Branson, Male Human Sorcerer 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)9 (-1) 8 (-1)10 (+0)
Skills Animal Handling +1, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. White opal (700 gp). Emerald (700 gp).


Social Check DCs


Heward Shelley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown coat over a red low-cut shirt, and a Stetson hat upon his head, and a wedding ring on his right hand. His golden hair is singed and shortened. He wears a mask on his face.

Personality: Heward is depressed about a lot of things. He tends to be a nihilist. He also hits on women, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wishes to resurrect an old love; and he wants to get laid

Flaws: Ugly, Depressed. Bonds: In love, Has a crush, Poor. Occupation: Bookbinder

Voice: Hollow voice

Attributes [hide]

Heward Shelley, Male Human Barbarian 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp).


Social Check DCs


Nicholas England, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears red painted combat armor at almost all times. His black hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He can speak with the recently deceased. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Nicholas lived on a farm with his mother, near the main road leading to a nearby town. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter.

Ideals: Gifted. Bonds: Attractive, Rich, Family. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Nicholas England, Male Human Paladin 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Celestial, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 34000 sp.


Social Check DCs


Trym Clinton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is heavily combed to the left. His gray eyes dart from person to person.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He pushes his goals aggressively. He is also a coward if confronted.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is wracked by social anxiety

Ideals: Impeccable, Logical. Flaws: Fearful, Insane. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Trym Clinton, Male Human Fighter 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 47 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)18 (+4) 12 (+1)11 (+0)
Skills Deception +3, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Aquan, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 600 gp. Onyx (80 gp). Malachite (4 gp). Black star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Burton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tight fitting clothing which further accentuates his frame. He wears a small hat to hide his balding. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: The child of a Tanner, who enjoyed hunting, Manfred was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Manfred took refuge in the old dungeon and found the beat up bow and armor he uses now. He has worked as a Painter like his father before him.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Flaws: Antagonistic, Depressed. Bonds: Attractive, Enemies, Nature, Job. Occupation: Painter

Voice: Hard of hearing, loud

Attributes [hide]

Manfred Burton, Male Human Barbarian 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 54 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp. Star rose quartz (50 gp). Chrysoberyl (140 gp). Chrysoprase (50 gp). Golden yellow topaz (1200 gp).


Social Check DCs

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