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Advanced [show]


Geoffrey Huckabee, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries a battered shield and tarnished monstrous two handed axe as well. He has a small bristly mustache and wavy white hair. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a necromancer, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Gifted. Bonds: Rich, Mentor, Slave. Occupation: Masseuse

Voice: Rhymes sentences (sorry)

Attributes [hide]

Geoffrey Huckabee, Male Human Wizard 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 9 (-1)12 (+1)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 8000 sp. Red spinel (100 gp). Obsidian (15 gp). Bloodstone (30 gp). Hematite (15 gp). Red spinel (100 gp). Tourmaline (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Presley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a tan poncho over his likewise colored trousers and shirt. His brown hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: Eccentric and domineering, Trey will drive conversation. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a soldier and died while he was still young. Trey was left his father's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many giants want him driven away

Ideals: Extrovert. Flaws: Ugly. Bonds: Enemies, Slave, Military. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Trey Presley, Male Human Commoner 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 44 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)7 (-2) 6 (-2)12 (+1)
Skills Athletics +2, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +4

Possessions: 1100 gp. Red garnet (70 gp). Blue quartz (12 gp). Golden yellow topaz (1400 gp). Amber (70 gp). Black pearl (1400 gp). Black pearl (1400 gp). 1 Minor magic item.


Social Check DCs


Tim Browning, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a green suit, white shirt, and blue tie. He has styled his golden hair well, parting it to the left. His eyes are violet and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Cartwright. He takes great joy in being the best Cartwright in town.

History: Tim was born in the west. At a young age he loved to build and create. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 9 years.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Cartwright

Voice: Deep voice with rolling R's

Attributes [hide]

Tim Browning, Male Human Ranger 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)11 (+0) 5 (-3)11 (+0)
Skills Animal Handling -1, Athletics +0
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 gp. 2 Thunderstones. 2 Acid flasks. 1 Everburning torch.


Social Check DCs


Dean Anderton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with deerstalker hat. His brown hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born on a small isolated farm. Dean liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by goblins. Dean was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Wants to work out more often; and many goblins want him driven away

Ideals: Athletic. Flaws: Ugly. Bonds: Family, Nature, Enemies. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dean Anderton, Male Human Ranger 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Deception +5, Religion +6
Senses Passive Perception 12
Languages Common, Giant, Terran, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100000 cp. Lapis lazuli (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Weston, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. He has done his best to style his white hair to look like a famous performer. His eyes are violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered dancing. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Joker, Logical, Artistic. Flaws: Insomniac. Bonds: Adventurer. Occupation: Healer

Voice: Sore throat, cough

Attributes [hide]

Godfrey Weston, Male Human Rogue 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)16 (+3) 15 (+2)18 (+4)
Skills History +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs

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