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NPC Generator

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Advanced [show]


Percival Darby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fancy red suit. His chestnut hair is braided into rings. His eyes are likewise blue.

Personality: Percival wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Percival was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Junk Dealer again; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Disciplined, Logical. Bonds: Attractive, Job, Nature, Debt. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Percival Darby, Male Human Monk 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)13 (+1) 7 (-2)11 (+0)
Skills Athletics +2, Nature +3
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. Alexandrite (800 gp). White pearl (90 gp). Amethyst (90 gp). Red garnet (90 gp). 1 Minor magic item.


Social Check DCs


Gunter Huckabee, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and red. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not trust anyone and sleeps with one eye open.

History: Gunter was born in the north. At a young age he loved to build and create. Like his mother and his brother before him, after school he went straight into learning to become a Merchant. He has worked as a Merchant like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Passionate, Persistence. Flaws: Insomniac. Bonds: Adventurer, Job. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Gunter Huckabee, Male Human Warlock 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)15 (+2) 11 (+0)13 (+1)
Skills Performance +3
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 100 pp. Star rose quartz (20 gp). 1 Banded mail. 1 Masterwork Heavy steel shield. 1 Masterwork studded leather.


Social Check DCs


Alex Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. His auburn hair is thinning but still full. His blue eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is afraid of women and trembles around them

History: Born in the north to a Dilettante, Alex learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and he wants to get laid

Ideals: Disciplined. Flaws: Shy. Bonds: Job, Immigrant, Has a crush. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Alex Carlisle, Male Human Warrior 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Performance +6, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 200 gp. Citrine (50 gp). Sard (50 gp). Alexandrite (1000 gp).


Social Check DCs


Guy Crawford, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. He has styled his white hair well, parting it to the left. He has a dull look in his gray eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He plays an instrument quite well.

History: He was born to loving parents in a slum to the north. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Retire the richest man in the north; and he desires power and/or immortality

Ideals: Joker, Artistic, Entrepeneur. Bonds: Poor, Adventurer. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Guy Crawford, Male Human Wizard 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)9 (-1) 17 (+3)15 (+2)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Gold music box (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Finely wrought small gold bracelet (100 gp).


Social Check DCs


Nicholas Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing the road beaten gear of a warrior. His long silver hair is drawn into a two foot long braid. He has hazel eyes and a violet hat with a yellow feather.

Personality: He is overprotective of those who hire his services. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Ideals: Fighting, Logical. Bonds: Guardian, Military, Job. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Nicholas Chatham, Male Human Warlock 9
Medium (6'4") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 73 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 10 (+0)18 (+4)
Skills Persuasion +7, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: A delicate brass dragon egg (100 gp). A necklace of small pink pearls (3000 gp). Large well-done wool tapestry (100 gp). Old masterpiece painting (800 gp).


Social Check DCs

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