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Advanced [show]


Cory Blakely, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears baggy tan pantaloons and a green scarf, and is pretty ugly. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Insomniac, Antagonistic, Disease. Bonds: Adventurer. Occupation: Actor

Voice: Low range voice

Attributes [hide]

Cory Blakely, Male Human Wizard 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 38 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)13 (+1) 14 (+2)6 (-2)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 8000 sp. Jade (140 gp). White opal (900 gp). Black opal (900 gp).


Social Check DCs


Anselm Garfield, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his red hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Anselm is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Butcher.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new butcher responsibilities is difficult

Ideals: Fighting, Athletic. Flaws: Greedy, Antagonistic. Bonds: Family, Job. Occupation: Butcher

Voice: Old Prospector

Attributes [hide]

Anselm Garfield, Male Human Rogue 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)9 (-1) 12 (+1)8 (-1)
Skills Athletics +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Robert Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: When he was but 6 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and doesn't want to be a carpenter and was forced into it by his family

Flaws: Shy, Depressed. Bonds: Attractive, Family, Immigrant. Occupation: Carpenter

Voice: Hissing voice

Attributes [hide]

Robert Barlow, Male Human Warrior 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Nature +4, Stealth +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Godfrey Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a blue suit, black shirt, and blue tie. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and amber eyes are beguiling and draw you in.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the east his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Godfrey Mitchell, Male Human Fighter 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 45 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 18 (+4)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 9000 sp.


Social Check DCs


Raymond Ramsey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. He wears a deerstalker hat to cover his moderate length silver hair. His face is scarred and worn.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He served in the navy to pay for his family's outstanding loans. When Raymond reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a marshal and was forced into it by his family

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Immigrant, Military. Occupation: Marshal

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Raymond Ramsey, Male Human Aristocrat 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)13 (+1) 8 (-1)12 (+1)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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