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NPC Generator

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Advanced [show]


Reynard Rayden, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears black leather gloves, a black jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy white hair. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. A freak accident while working with his Marshal father left him crippled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to get laid; and to settle down with his crush

Flaws: Sensitive, Disease. Bonds: Slave, Has a crush, Adventurer. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Reynard Rayden, Male Human Barbarian 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: 6000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geoffrey Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His silver hair is long and unkept. He has a tattooed face.

Personality: Calm and collected, he is a well trained Interpreter. He works hard and plays hard.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother took him hunting and taught him how to get in the mind of other creatures. He struck the Interpreter job and began his own company from there.

Motivation: To be a Bowyer again.

Flaws: Ugly, Hedonist, Disease. Bonds: Job, Nature. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Geoffrey Gladstone, Male Human Warlock 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 800 gp. Deep green spinel (160 gp). Alexandrite (200 gp). Deep blue spinel (200 gp). Chrysoprase (20 gp). 1 Minor magic item.


Social Check DCs


Guy Eastoft, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull violet sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Guy hails from a village terrorized by brigands. In his 17th year, his parents were killed by a brigands raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: To protect his home; and wants to open a new tavern

Ideals: Optimist. Bonds: Job, Rich, Enemies, Guardian. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Guy Eastoft, Male Human Wizard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)11 (+0) 13 (+1)17 (+3)
Skills Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 800 sp.


Social Check DCs


Godfrey Ainsley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a blue armored body suit, with a simple pastel line shooting up and back down. He is an epitome of beauty. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Blacksmith. He has worked as a Blacksmith like his mother before him.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Optimist. Bonds: Attractive, Job, Adventurer. Occupation: Blacksmith

Voice: Old thin voice

Attributes [hide]

Godfrey Ainsley, Male Human Aristocrat 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills History +4, Stealth +3
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Lapis lazuli (9 gp). Amethyst (80 gp).


Social Check DCs


Norman Branson, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. His hair is golden, silky, and of moderate length. He wears large thick round spectacles.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 7 years old his parents immigrated from the east. His martial abilities were realized during a raid on his village. He left for the east, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Gifted. Flaws: Impulsive, Racist. Bonds: Attractive, Enemies, Immigrant. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Norman Branson, Male Human Wizard 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: Just what you see.


Social Check DCs

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