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NPC Generator

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Advanced [show]


Diggory Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears baggy grey pantaloons and a tan scarf. He sports a long red beard, and similarly colored long hair. His green eyes are slightly larger than normal.

Personality: He has always had a great fascination with Human culture. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south, but his parents moved at a very young age to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero; and to settle down with his crush

Flaws: Racist. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Weaver

Voice: Spits and sputters

Attributes [hide]

Diggory Brownrigg, Male Human Warlock 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 400 gp. 1 Superior lock. 1 Simple lock. 1 Masterwork Musical instrument.


Social Check DCs


Justin Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. With a patchy silver beard and wild silver hair. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To find somewhere to settle down; and he is content

Ideals: Joker. Flaws: Lazy, Secretive, Mundane. Bonds: Mentor. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Justin Denholm, Male Human Sorcerer 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)18 (+4) 13 (+1)17 (+3)
Skills Nature +6, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Auran, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 300 gp.


Social Check DCs


Tim Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. His hair is blonde and very short. His eyes are blue and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Tim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Tim lived on a farm with his mother, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Disciplined. Bonds: Attractive, Slave, Family, Poor. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Tim Huckabee, Male Human Monk 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)16 (+3) 16 (+3)15 (+2)
Skills Athletics +4, Survival +6
Senses Passive Perception 13
Languages Common, Gnoll, Draconic, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +6

Possessions: 900 gp. Lapis lazuli (4 gp). Black pearl (600 gp). Amber (60 gp). Aquamarine (600 gp).


Social Check DCs


Dustin Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has moderate length black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is an amazing painter.

History: He was born in the north. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Shipwright

Voice: Low and grunting

Attributes [hide]

Dustin Eastaughffe, Male Human Wizard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)15 (+2) 9 (-1)12 (+1)
Skills Athletics +2
Senses Passive Perception 9
Languages Common, Giant, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 12000 sp. Deep blue spinel (1100 gp). Amber (130 gp). Deep blue spinel (1100 gp). Moss agate (6 gp).


Social Check DCs


Heward Badger, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of maces, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His red hair is cut jaggedly and amateurishly. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also hits on women, regardless of circumstances.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Has a crush. Occupation: Fisher

Voice: Old Prospector

Attributes [hide]

Heward Badger, Male Human Warlock 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)11 (+0) 11 (+0)12 (+1)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 200 gp. Deep blue spinel (400 gp). Eye agate (9 gp). Blue quartz (9 gp). Brown-green garnet (100 gp). 1 Minor magic item.


Social Check DCs

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