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NPC Generator

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Advanced [show]


Simon Stanton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He very much looks the part of a Sculptor. His hair is greying and his face has many wrinkles. He has several tiny aquamarine earrings on each ear.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A true patriot, Simon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the south, but his parents moved at a very young age to the north. Like his father and his sister before him, after school he went straight into learning to become a Sculptor. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Flaws: Ugly. Bonds: Job, Rich, Military, Immigrant. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Simon Stanton, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)15 (+2) 13 (+1)19 (+4)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 9000 cp. 1 Chain shirt. 1 Masterwork Heavy wooden shield. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Roger Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his longsword ready. His head has been shaved. His eyes are violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with his god.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Mayor father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Ugly, Depressed, Disease. Bonds: Religious, Slave. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Roger Rodney, Male Human Barbarian 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)9 (-1) 16 (+3)11 (+0)
Skills Perception +5, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Lewis Badger, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears violet leather gloves, a violet jacket, and tight pants. He is tall, broad shouldered and powerfully built. His golden hair is cut short. His gray eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the north, but his parents moved at a very young age to the south. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He loathes his own lifestyle; and meet up once more with his childhood friend

Ideals: Professionalism. Flaws: Depressed. Bonds: Rich, Immigrant, Adventurer. Occupation: Brewer

Voice: Pronounces difficult words wrong

Attributes [hide]

Lewis Badger, Male Human Commoner 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 44 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)14 (+2) 17 (+3)17 (+3)
Skills Nature +5, Performance +6
Senses Passive Perception 13
Languages Common, Goblin, Giant
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1600 gp.


Social Check DCs


Lance Barlow, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has moderate length auburn hair. His brown eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has been a successful dealer in antiques buying low and selling high.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the east

Ideals: Athletic, Philantrophist, Entrepeneur. Bonds: Poor, Slave. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Lance Barlow, Male Human Monk 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 7 (-2)7 (-2)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 8
Languages Common, Giant, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1400 sp.


Social Check DCs


Miles Marley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears an entirely tan suit with black socks and a vest with buckled shoes. His long blonde hair reaches down to his waist. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his dancing dream.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Artistic. Flaws: Impulsive, Disease. Bonds: Nature. Occupation: Banker

Voice: Speaks with back of mouth

Attributes [hide]

Miles Marley, Male Human Fighter 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs

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