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Advanced [show]


Wymar Bradly, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Wymar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a necromancer, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his painting dream.

Motivation: He loathes his own lifestyle; and he desires power and/or immortality

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Poor, Mentor. Occupation: Unemployed

Voice: Italian accent

Attributes [hide]

Wymar Bradly, Male Human Paladin 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)16 (+3) 16 (+3)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 4 Tanglefoot bags.


Social Check DCs


Hubert Cooper, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Dilettante. He carries a battered hammer and tarnished longbow as well. With bright golden hair and a scraggly beard. He has a dull look in his amber eyes.

Personality: He is happy with his job as a Dilettante. He turns his eye from what people do, preferring to live and let live. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He then took over the family business and is one of the better Dilettante for hire.

Motivation: A deep hatred of goblins; and to be a interpreter again

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Religious, Enemies. Occupation: Dilettante

Voice: Draws out vowels

Attributes [hide]

Hubert Cooper, Male Human Ranger 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)10 (+0) 7 (-2)16 (+3)
Skills Deception +5, History +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp.


Social Check DCs


Theodoric Shelly, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and violet handkerchief worn on his left side, and he perpetually has his club ready. His chestnut hair is styled in orderly dreadlocks. He has several tiny ruby earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He is an amazing painter.

History: Born to a pair of adventurers, Theodoric grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Fighting, Optimist, Gifted. Flaws: PTSD. Bonds: Rich, Adventurer. Occupation: Junk Dealer

Voice: Speaks with lips pursed

Attributes [hide]

Theodoric Shelly, Male Human Wizard 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 1 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)8 (-1) 17 (+3)12 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Healer’s kit. 1 Good lock. 1 Hourglass. 1 Good lock.


Social Check DCs


Frederick Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His hair is silver and curly. His fierce amber eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Frederick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He feeds upon the attention of others.

History: Gifted from a young age, Frederick studied abroad. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Impeccable, Gifted. Bonds: Attractive, Job. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Frederick Springfield, Male Human Sorcerer 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 7 (-2)12 (+1) 9 (-1)11 (+0)
Skills Nature +3, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 6000 cp. 2 Tanglefoot bags. 1 Thunderstones. 2 Acid flasks. 2 Tanglefoot bags.


Social Check DCs


Gomory Chatham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). He keeps his auburn hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gomory was raised in a hard working conservative environment. Through the years after Gomory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gomory's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 6 years.

Motivation: To prove his worth to the world.

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Gomory Chatham, Male Human Bard 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp. Onyx (50 gp). Blue quartz (14 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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