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Advanced [show]


Trym Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his sai. He keeps his brown hair in a pixie cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.

Motivation: To prove his worth to the world; and he loathes his own lifestyle

Ideals: Disciplined, Entrepeneur. Flaws: Impulsive, Addict. Occupation: Sculptor

Voice: Aggressive tone

Attributes [hide]

Trym Wheatley, Male Human Rogue 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)14 (+2) 9 (-1)15 (+2)
Skills Stealth +5, Survival +2
Senses Passive Perception 9
Languages Common, Aquan, Druidic
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. Star rose quartz (70 gp). Amethyst (130 gp).


Social Check DCs


Arnold Hampton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and very much looks the part of a Mayor. He has a very tight haircut. His brown eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He invites people to come help in his community garden.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Mayor soon after.

Motivation: His religion dominates his actions; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Mayor

Voice: Irish accent

Attributes [hide]

Arnold Hampton, Male Human Wizard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. Deep green spinel (140 gp). Silver pearl (140 gp).


Social Check DCs


Hugh Roscoe, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his quarterstaff. He has done his best to style his red hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is irascible and easily irritated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Hugh grew up listening to his mother's many stories. Through the years after Hugh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hugh's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Hugh Roscoe, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)18 (+4) 9 (-1)12 (+1)
Skills Investigation +6, Religion +6
Senses Passive Perception 9
Languages Common, Goblin, Gnome, Gnoll, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 38000 sp.


Social Check DCs


Diggory Presley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is long and unkept. His eyes are amber.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Diggory was raised in a hard working conservative environment. A gifted student he started as a Carter, but he got bored and became a Sculptor. He now owns his own business.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Job. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Diggory Presley, Male Human Bard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4000 cp.


Social Check DCs


Patrick Kitchur, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is singed and shortened. His fierce violet eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He now spends his time doing works of charity.

Motivation: Wants his loneliness to end; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Patrick Kitchur, Male Human Wizard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)14 (+2) 15 (+2)18 (+4)
Skills Deception +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1400 sp.


Social Check DCs

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