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Advanced [show]


Godfrey Beckwith, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his hair in dreadlocks. His eyes are amber.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy and tries to find solutions quickly.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently the stress of being a Shipwright has made it difficult for him to sleep.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Passionate. Flaws: Lazy, Fearful. Bonds: Military. Occupation: Shipwright

Voice: Strong lisp

Attributes [hide]

Godfrey Beckwith, Male Human Commoner 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Sylvan, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 sp. Rich purple corundum (700 gp).


Social Check DCs


Frederick Ogden, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in a clean brown cloak covering his clean studded leather. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Frederick is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a necromancer, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends

Ideals: Joker. Bonds: Family, Mentor, Job, Adventurer. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Frederick Ogden, Male Human Druid 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)16 (+3) 6 (-2)13 (+1)
Skills Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Auran, Orc, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. 1 Masterwork Common Melee.


Social Check DCs


Bernard Stanton, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. He has a small bristly mustache and wavy silver hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his father.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Bernard and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Attractive, Mentor. Occupation: Miller

Voice: Raspy

Attributes [hide]

Bernard Stanton, Male Human Cleric 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 10 (+0)7 (-2)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp. Deep blue spinel (400 gp). Alexandrite (400 gp). 1 Alchemist’s fire. 3 Thunderstones. 1 Holy water.


Social Check DCs


Tim Blankley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and dresses in blue turtlenecks beneath a white coat with tan slacks. His right leg appears badly burned and disfigured. His white hair is greasy and uncared for. His brown eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Tim Blankley, Male Human Commoner 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 16 (+3)11 (+0) 7 (-2)5 (-3)
Skills Performance -1
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Star ruby (700 gp). Rock crystal (50 gp). Deep blue spinel (600 gp).


Social Check DCs


Miles Denholm, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple green robe with black stripes complete with hood. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His brown hair is knotted and matted. He has green eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He served in the navy to pay for his family's outstanding loans. His family was turned out during the war. He and his family wandered south to less war torn lands. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Rich, Military. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Miles Denholm, Male Human Rogue 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)12 (+1) 17 (+3)12 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 sp.


Social Check DCs

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