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Advanced [show]


Trey Clapham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a green vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. His deerstalker hat is riddled with cuts and holes. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A true patriot, Trey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 8 years old his parents immigrated from the west. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Passionate. Flaws: Ugly. Bonds: Military, Immigrant, Adventurer. Occupation: Glassblower

Voice: Voice breaks

Attributes [hide]

Trey Clapham, Male Human Barbarian 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Moss agate (5 gp). Deep green spinel (160 gp).


Social Check DCs


Miles Stapleton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep red leather and dull pastel iron scale mail. His hair is long and brown with streaks of red, and is pulled back with small red clips. His beard is red, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Human supremacist, though he does not identify as such. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and to pay off his debts

Flaws: Racist, Insane. Bonds: Family, Rich, Debt. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Miles Stapleton, Male Human Rogue 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)11 (+0) 10 (+0)11 (+0)
Skills Nature +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


John Wallace, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he likes to wear ponchos typically of a light green in addition to tight pants. His tied-back hair is auburn. His thin eyebrows rest above his beady amber eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He has never given up on his painting dream.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Ideals: Opinionated, Artistic. Flaws: Ugly, Impulsive. Bonds: Slave. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John Wallace, Male Human Sorcerer 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Performance +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 60000 cp.


Social Check DCs


Ralf Adley, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he usually wears his brown robe and has his shortspear always slung over his shoulder. His brown hair is styled in orderly dreadlocks. His violet eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Flaws: Selfish, Addict. Bonds: Religious, Guardian, Family. Occupation: Tailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ralf Adley, Male Human Monk 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)8 (-1) 14 (+2)15 (+2)
Skills Investigation +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 9000 sp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Percival Sydney, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He tends to wear a yellow poncho over his likewise colored trousers and shirt, marred by beers. He has red hair. His eyes are likewise green.

Personality: He is very quiet and rarely speaks above a whisper. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a Engraver, his mother struggled to pay the bills. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Slave. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Percival Sydney, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)15 (+2) 10 (+0)18 (+4)
Skills Athletics +3, Nature +4
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs

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