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NPC Generator

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Advanced [show]


Gunter Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. He has no hair. His amber eyes peer out from beneath his feathered tan hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in a small plains village. Like his mother and his brother before him, after school he went straight into learning to become a Assassin. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Gunter Clapham, Male Human Wizard 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Hunter Benson, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and tan robe with the hood down. He has a slight overbite and is overall scrawny. His blonde hair is heavily combed to the right. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 6 years old his parents immigrated from the east. His mother was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Hunter Benson, Male Human Fighter 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 64 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)11 (+0) 17 (+3)12 (+1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Hastings, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. His red hair is long and unkept. His blue eyes are slightly larger than normal.

Personality: Eccentric and domineering, Patrick will drive conversation. A true patriot, Patrick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He has never given up on his painting dream.

Motivation: He is currently in port desperately looking for someone to get him out; and he's looking for his big break

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Slave, Military. Occupation: Servant

Voice: pre-pubescent

Attributes [hide]

Patrick Hastings, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. Jasper (80 gp). 4 Alchemist’s fire.


Social Check DCs


Roland Alton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a yellow collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He is an epitome of beauty. His hair is blonde and very short. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a small toy that he constantly fidgets with.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His religion dominates his actions.

Flaws: Terse, Addict. Bonds: Attractive, Religious, Enemies. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Roland Alton, Male Human Barbarian 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 14 (+2)9 (-1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 4 Thunderstones. 4 Thunderstones. 1 Smokesticks.


Social Check DCs


Gomory Read, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large tan jacket. He wears a wide-brimmed hat to cover his moderate length white hair. His eyes are likewise hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He would like to get married and retire; and wants a kiss

Bonds: Attractive, Job, Military, Immigrant, Adventurer, Has a crush. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Gomory Read, Male Human Cleric 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills History +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 5000 sp.


Social Check DCs

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