Godfrey Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Always inclined to offer people food he seems plenty friendly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father took him hunting and taught him how to get in the mind of other creatures. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and to be a marshal again
Ideals: Philantrophist, Gifted. Bonds: Nature, Job. Occupation: Crown-heir
Voice: Sensual and smooth
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 6 (-2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp.
Reynard Rutherford, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His skin is also unnaturally pale. He wears his brown hair up in a very large beehive style do. His face is covered beneath a completely black helmet.
Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.
History: He was born in the west. Brilliant and gifted he never wanted to apply himself. He left for the west, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a shepherd and was forced into it by his family
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Shepherd
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 45000 sp. 1 Minor magic item.
Nicholas Cotton, Male Human [Permalink]
Personal [hide]
Description: This man wears brown trousers with black and white striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. His hair is always cut to a buzz. His eyes are blue and catlike.
Personality: He is overprotective of those who hire his services. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born on a small isolated farm. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.
Motivation: Expand his business; and to unite with his sister
Flaws: Antagonistic. Bonds: Guardian, Nature, Family, Job. Occupation: Guard
Voice: Russian accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 22 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.
Don Carlisle, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He is wearing colorful clothing, dressed as a Locksmith. He wears his hair in dreadlocks. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with finding treasure.
History: A powerful brothel owner made him what he is. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Locksmith for hire.
Motivation: Retire the richest man in the north; and meet up once more with his childhood friend
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Locksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 100 gp. Gold and topaz bottle stopper cork (1100 gp).
Wymar Blyth, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely yellow suit with tan socks and a vest with buckled shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has styled his black hair well, parting it to the left. He has a tattooed face.
Personality: Wymar is depressed about a lot of things. He tends to be a nihilist. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Gifted from a young age, Wymar studied abroad. A gifted student he started as a Performer, but he got bored and became a Assassin. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To settle down with his crush; and he feels kind of lost in life
Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Job, Has a crush. Occupation: Assassin
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
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